I fully understand and agree with having to farm and earn your cosmetics and not have them handed to you. Shadowlands, however, is an absolutely egregious amount of farming and grinding even 2.5 years after it ended. Anima is so scarce, and everything costs and absurd amount. Full clearing every boss from all 3 raids results in BARELY enough anima for 1 of the cheapest pieces possible. That is just insanity. I won’t even get started on grateful offerings because that’s an entirely different situation.
Either anima costs/grateful offering costs should be severely nerfed or there should be substantial increases to anima sources. Literally just a multiplier to how much anima you get from each turn in item would fix it. instead of 35 you get 350. Instead of 250 you get 2500 etc.
Agreed, I’d love to go back and collect all the stuff but its just so much and the time investment is pretty large when there is new content to focus on as well. I just got the few items I really liked from Ardenwald and Bastion and called it good.
This is literally the point, the time investment is designed to be large.
There is only 3 things to do in end game WoW:
PvE (mythic and raid)
PvP
Collect
I believe more than 50% of the entire player base only does “collecting” now and so blizzard has to make sure its as tedious as possible to keep you subbed.
I gathered all my anima caches on one character this morning. 35k anima in total. Still have some 16k scattered across characters I haven’t been bothered to gather.
Went to Sinfall, bought a bunch of stuff I didn’t have.
Moused over my remaining anima to see how much more I need to gather, according to All The Things:
My point was less “farming the raid” and more “anima from full clearing the raids should not be this little” going into my larger point of literally every source of anima should just get a substantial multiplier increase.
Any SL farming is so incredibly terrible. That’s the design of the ENTIRE expansion’s fault. Every single activity in SL was designed to take up as much time as possible. It was an experiment to see how tedious the devs could make the game before players quit. They found out with the mass exodus in SL because the majority of people hated the expansion.
I wish they’d go back and fix it to where it wasn’t such tedious slog.
This is improved now, by tenfold. They even made changes such as daily Ember Court instead of weekly. You people just cry if anything requires any semblance of effort to achieve.