Shadowlands Benched for TBC

Again. An initial amount of hype is expected and the layers were necessary. But I am not aware “dead” Classic servers. At least not anything compared to retail.

I don’t remember that. I remember the Vanilla forums as being rather helpful. Of course, those were the days before Thottbot, Wowhead, Icy Veins, etc. You had to talk to other players to learn stuff.

What mods?

Retail isnt dead, though.

I know you are being very careful in your wording since neither of us have any true metrics. And since the classic sub and the retail sub are the same sub, we cant really debate which is more popular since the only thing we can go on is “what we see”.

And again, if there is a point where layers become less necessary after a large influx of players – usually around new phase – that should tell you that there are less active players to retain that stability without multiple layering.

As well, as time went on – load times and log-ins would have fewer issues as phases progressed only until a new one was reached. That should tell you that playerbase spiked when new content comes out and dramatically declines as the content becomes solved (this is normal – Retail has this and other MMOs have content downtime).

I think my whole point of contention is on this idea of “Classic TBC’s potential”. Potential requires possibility and not knowing the outcome. It is why when people say of WoD as ‘missed potential’. In a TBC standpoint, players already know what TBC has to offer. Its a almost 15 year old expansion with documented history. There is no twists and turns.

The people who will play Classic TBC know exactly what they are getting. Potential more refers to that chance and possibility.

This guy goes to Blizzcon and thinks he met the entire dev team.

“Only 2 guys at the TBC Booth”.

Must be the whole dev team.

Retail had like 11!!! 17 if you count the cute half furry chicks they hired for eye candy!

There wasn’t a blizzcon this year.

Sir, this is a wendy’s drive through.

You do realize that its for a game that requires no new content development, art, music, design, etc…right?

Thats about a good portion of the dev team not needed.

Oh. You work at Wendy’s. That explains many, many things.

Also, was there not a Classic Booth at last years Blizzcon? You know, where they did presentations on Classic. Maybe even announced an update coming to Classic? Amidst a content drought in BFA?

Must have had to work the Wendy’s shift that day. :man_shrugging:

We all know that just last month, where they announced TBC, that there was still Blizzcon, they just did it online. You missed that too?

You work too much. I thought fast food was supposed to be part time.

Stop playing and go support a better gaming studio that makes mmorpgs. WoW isnt the king of mmos and hasnt been the king for a long time now. There are alot of new mmos in development by studios better than blizzard. The blizzard that makes classic wow, shadowlands IS NOT THE SAME BLIZZARD THAT MAKE VANILLA WOW AND TBC. That blizzard is gone now. They have zero talent. They are grifters.

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Do you know why older games are more popular than modern games? Because most new games are just bad. They lack the designers of the 80s and 90s who just loved to make games to play themselves. All the modern devs care about is $$.

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If you understood what ‘bug fixing’ entails you would.

Just because you report a bug, doesn’t mean they can instantly fix it. First, they have to find a way to replicate it on their end. This is why they ask for specifics when reporting bugs, the more specifics you provide the faster this step can be done. If your bug report is ‘OMG this ability is glitched, FIX IT NOW BLIZZARD!!’ then that doesn’t help them at all.

It can take weeks to successfully replicate a bug depending on what type of bug it is and what it’s affecting. Then comes the ‘fix’ and that requires pinning down exactly where in the code there’s a problem, which, if you’ve ever done coding, you’d know that’s not easy either. There are tens of thousands of lines of code that need to be sorted through depending on what you’re looking for.

Finally, once they’ve replicated the bug and locked down where the problem is in the code, they have to create a fix that not only fixes that problem but also doesn’t immediately cause something else to break. We’ve all seen patches where fixing one bug causes other bugs to appear, either because they’re new or they were fixed but a more recent change broke said fix and now the old bug is back.

Depending on the bug and the complexity of the fix, it can take several months to get something ‘fixed’ for you.

I think it’s because of the rumor that we won’t get new SL content until August. That is pretty long to wait.

And I totally agree - they shouldn’t need to put much money into dev for BC. I wouldn’t doubt if they weren’t even unique teams though and BC “devs” are just a few retail devs who get to do more work for the same pay.

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The internet didn’t exist and devs made the game they wanted to. They didn’t have to cave to every nut posting “feedback” on the forums.

That is an inexcusable long wait especially considering this fraction patch that dropped earlier this month didn’t include real content but rather just mechanic changes to existing content.

If it really drops in August, that would be nearly 9 months since the release that players paying monthly for have had zero new content since they originally paid $49 for the expac.

At this point, what is the point of paying $14.99 for a game that isn’t on a regular content drop schedule? We aren’t here to maintain the cost of the servers for Blizzard. Other competitors can operate just fine without requiring a monthly sub and still release regular content drops.

They either remove the sub if its really going to take 9 months to drop new content or improve their content cadence. We should have no less than two new dungeons and armor sets to go with them every quarter and at least 1 new raid every semi-annual period with a new zone.

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Retail has been trash since WOD. They are simply putting the money where the game will succeed which is TBC and not shadowlands

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I guess we are pretending that the entire ICC raid wasn’t timegated because they didn’t want to repeat BT and they had nothing planned for 10 months until RS.

TBC was not that good as people claimed to be. We going to have the meta back which only CC classes is brought to heroics and raid trash that took forever without CC. The leveling took forever ( till the last patches) and the world was just dull.

TBC and SL is just meh atm and I see more sub lost.

this is fake news. You seriously think people are going to use CC in dungeons in classic tbc?

This is 2021, not 2007.

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No. Heroic dungeons will get cleared by people in greens. BT will get cleared in an hour or so. I don’t think anyone is under the impression that TBC’s difficulty will hold up in 2021.

That is literally the appeal for most people. One of the WCL people talked about it. WoW players want easy content, skinned as something impressive.

Yup, guaranteed TBC Classic will become a meme just like classic did, with speed run records of folks clearing raids and killing bosses, things that wouldn’t have been fathomed back in 2007, but now? Hah!

You do realize that speed running is fun, right? And that more people were logging raids in classic than in BFA?