Shadow QoL + Slight Rework ( edited )

Because you seem to think my comments are not matching to your ideas…
The way this reads is exactly what I mentioned that would be problematic.

This does not mention when you cast Dark Void (which I think you were trying to say) it says instead when your first cast Vampiric Touch.

Revise your feedback and update it to be clear and concise.

Stop getting your feelings hurt when you have actual genuine constructive criticism to take on.

The fact that I have to point this out means you basically never reread your feedback to try and self critique it yourself which again demonstrates just as I stated, that you are not serious enough and instead lash out with personal attacks.

Grow up.

Edit:

In all honesty, my initial response seems to still fit aside from the cooldown part which I missed because once again, everything blended to one another and are very similar. But that’s beside the point because with the cooldown or not, it still is troublesome.

What you really seem to want is Misery just makes VT apply SW:P and up to 11 targets around your initial target… but then incur a 15 sec cooldown.

15 second cooldown for what? The spread or VT itself has a cooldown?

This is what I mean by clear and concise.

You have things poorly written and left up to the reader to know what you’re thinking without putting it down properly on paper in written format.

Spend more time criticizing ideas and making yours better than going after personal accolades of others as that should have no baring to the conversation at hand.

If it is as I suspect, then it should read as follows…

  • Misery
    Vampiric Touch also applies Shadow Word: Pain to the target. Shadow Word: Pain lasts an additional 5 sec.
    Vampiric Touch is applied to up to 11 additional targets within 15 yards.
    This effect cannot occur more than once every 15 sec.

So working on the presumption that this is what you had in mind, I still take issue with it. Because again, it takes control out of the players hands.

In PvP this is horrible if you are trying to set up your dots on a target but also maybe you want to not dot a target because it is going to get CC and damage would break the CC.

So now you have to tip toe around trying to cast VT and hope the target you want to CC is not going to be in range of your primary target when you cast VT.

All this does is add extra unnecessary complexity into just spreading dots.

You need to take into consideration multiple aspects of gameplay involved, not just focusing on M+ environment.

With this idea…

It’s similar to my idea apart from the spreading to multiple targets aspects.

In reality, I think that is just too strong.

But I would state that I would like Unfurling Darkness to just instant cast every other VT.

This helps spread dots quickly without being overpowered. So remove the instant cast VT 15 internal cooldown and have it so every other cast is instant.

This helps spread cleave quickly while also helping in PvP to be less susceptible to spell lockouts.

Since it was mentioned that I offer no feedback myself.

Here is a direct link, go nuts and feel free to criticize mine or not, I really don’t care.

And from that link, among my numerous feedback points, you would find this…

  • Unfurling Darkness (Redesign to be more useful)
    After casting Vampiric Touch on a target, your next Vampiric Touch is cast instantly.