ARE OUT OF CONTROL!!!
Where are they nerfs ?!!!?!?
One of the best things they can do is CC you, run to the hills, heal to 100% and come back full. This need to be adressed ASAP
ARE OUT OF CONTROL!!!
Where are they nerfs ?!!!?!?
One of the best things they can do is CC you, run to the hills, heal to 100% and come back full. This need to be adressed ASAP
So what issues do you face against Feral and Priests or why do you think Ferals and Priests are better than everyone else?
Is there a specific ability that is broken? A specific comp they are broken in?
Without describing the issue where is Blizz supposed to start?
I think there should be numbers tuning - but I’d like to hear where you feel a specific class or spec is better than every other class or spec.
i agree nerf rouge
Just going to say, Shadow Priest is definitely tanky and have a few powerful cooldowns like Void Shift and Dispersion, but no shot are they “running for the hills” and healing 100% with flash heal and coming back. Mana and mobility just doesn’t allow for it without some other factors.
-30% damage reduction overrall.
a longer cooldown on priest’s CC’s
Damage
It takes 10s of absolutely not being bothered to deal enough damage with every CD we have to kill someone in PvP. We need several globals to do it.
If you have literally any defensive on CD you can either live through it or stop it. Trinket, defensive CD, heal, etc. We have to blow our whole load of cooldowns in order to pull off trick moves.
Overall damage in BGs can get high due to spreading dots - which a single SW:P deals about 45k in 20s with cooldowns. Single target burst is about 10s with setup and blowing all of our CDs including pets. You have 10 seconds to pop a trinket, a defensive or a teammate peel - we have to be left alone to do this and have no escapes because …
CC
45s x 2 and 1m x 1 cooldown on our CCs. One breaks on damage, the other you can kill without a trinket and the final is only 4s and incurs a global so we have less available uptime.
We have no blink, teleport, doorway, leap, disengage, etc.
We run. Like with our feet. Without CC we can’t create room to fight.
That’s it. That’s our defensive - feet - and our speed boosts only hit 40% can drop below 100% run speed if slowed. That’s objectively worse than the already “worst” mobility skill in the game: Divine Steed. Somehow, we are worse than Paladins, lmao.
AFAIK we have the least mobility of any class in WoW. I don’t play them all so I’m not sure but I don’t know of another class without a gap closer or an escape of some kind.
Best we can do for gaps is pulling a party member to US. That’s it. If you’re on top of us and our CCs are on CD or you have a trinket we can’t escape. Just hit buttons and kick the hard casts we can’t get away at that point.
Honestly every time i’m on this guy i see so many opportunities for counters it’s insane. Does everyone not know we can’t create distance repeatedly? He have no spammable CC like fear, poly. We have no short CD mobility.
How is this hard?
Are classes allowed to have strengths?
yea uh…no it doesnt. i can set up my burst while being bothered. and kill window is like 2 or 3 seconds. if that.
We have to tank, though. We have no mobility.
The gag is that Warlocks always say they have to tank when they have 3 escapes in a teleport, door and rush.
We have none.
Correct on the Flash heal - this little green block at the end of the gray block is my heal:
http s://imgur. com/a/w6alDhm
That’s with PvE gear. PvP that bar shrinks since i have 150k more health in 411. I can probably top off at 80% though with a full mana pool.
I can do 4 of those before I 100-0 my mana and they are all hard-casted.
I feel we have some tuning but the fact that all anyone has to do is sit on us since we have no escape blows my mind sometimes.
Not to mention how many classes can just wipe our dots and their goes our passive healing but w/e
Spriest definitely feels overpowered. Maybe the slight healing nerfs will do something, but idk, feels like they need more tuning.
Healing nerfs coming the 13th.
Feral’s DoTs are strong but its burst – while good – is no where near the insane levels of unhealable burst that various other specs are dealing.
Is no spec allowed to have threatening DoTs except Aff?
Also, this is the arena forum. With dampening in immediate effect, neither feral nor spriest are outputting huge healing with Regrowth/Flash Heal.
They already nerfed Guardian. If they nerf Feral, what will I have left?
We ran into them and now there are ouchies all over.
Best way to describe it.
SP is pretty overtuned, not seeing it with feral. Feral gets out mobilitied by a lot of classes now, defensives are useless. Healing is pretty low. Dmg is mid tier. When focussed they sit bear form and do no dmg. When I see a feral its a free kill. SP on the other hand, yea… different story.
You do realise every class does this to a degree, especially rogues… My God especially rogues.
This thread’s OP is giving “anyone that outplays me or does something I don’t understand is overpowered” energy.
Oh man, your sub 1 shot macro didn’t work and now you have to ~.
think
.~
Imagine complaining about the most telegraphed go that can only happen for 10 seconds every minute under perfect conditions… while Demo is summoning Pit Lords and Lord Mecha on 3 schools of magic. GG’s
sounds like what rogues do
Fun fact: All SP CC can be dispelled. Void Tendrils have a ~25k health pool aka noob check.
“What about Volley, there’s no DR!”
Zug zug are very scared of anything that stops their 100% uptime for more than 2 seconds. Good thing its not random spots in a medium radius around you. We’d really be in trouble then.