Yeah…not gonna lie I was expecting more after minimal changes last week, particularly to RoD.
I try to give the devs a break anytime I can, but are adding credit screens really a priority right now? Seems like something that could’ve waited until a .5 patch rather than during beta for an expansion launching in less then 2 months
The current conduit drops. All subject to change. Conduits are currently showing in the loot for the dungeon journal, and its interesting to note the adventure guide has another tab called Powers that shows the legendary effects, what they can bind to (slot), and if they have a known drop location.
De Other Side-
Borne of Blood - The Manastorms
Rolling Agony - Mueh’zala
Halls of Atonement-
Tyrant’s Soul - Lord Chamberlain
Mists of Tirna Scithe-
Duplicitous Havoc - Mistcaller
Plaguefall-
Fel Comando - Doctor Ickus
Cold Embrace - Margrave Stradama
It was far to strong compared to the others, but id rather see the others get a buff.
Also i plan on going the dreadstalker path. Ill try from the shadows, if it cleaves with dreadlash and increases itself if the conduit procs, it could be substantial damage.
I want ritual to remain useless. Trying to balance around that would be terrible. Not only that, I don’t want a demon that can break free and kill my raid to be a viable dps increase assuming it goes well… would much prefer just give us the freaking demon.
I can understand that. If ritual was purely cosmetic and had a random non-combat demon follow you around, or heck sacroficed a target that isnt you to turn you into demoform, i would still tinker with it.
But the reward of MORE power vs the risk of another enemy is classic warlock. Warlock are built around risk vs reward, Unfortunately it makes for bad balance. If they do more damage, even with risk, they are kings. If they are equivilant without risk, then theres no risk. If they are lower, then its an improper system that forces you to risk it for the biscuit. We were built around using life for mana for damage. Around uncontrollable demons. Back when there was no competition, it was fun.
After kicking it around a little bit on beta, it doesnt seem like it is helping shadowbolt. But thats our only true shadow spell, it feels really weird that they would make a damage type just to exclude a spell. It was my understanding shadowflame was considered shadow/flame.
As a side note, in beta, the vision of perfection tyrants benefit from DC and drain when they come out. Its weird but kinda cool really.
DK will always be good. Shaman is going to be my second. Paladin have a crazy ability for prot bastion that looks fun. Warlock are always in demand in a raid. We always manage to break something by expansion end.