Season of Discovery Hotfixes - December 17

When you guys did this your method was flawed. If someone purchased a duplicate set item you guys deleted every duplicate of that item they had without respect to when it was obtained.

This impacted me, I picked up a duplicate set to the full T2 set I already had thinking it would be fun to mess with runes- then when the server alert went out saying that they would be removed I said ok cool, and sold them back to the vendor. The following day I went and purchased an additional bracer from the undermine vendor in booty bay. Then come Tuesday all my T2 was deleted. This wasnt the ptr vendor stuff, this was boss drops that I have had for months.

I have been instructed by customer service in ticket 102612953 to put up a post here for fixing. This is for SOD.

I get taking away the stuff from the PTR vendor and I am fine with that but the way this was done with hard-earned drops being removed is a huge gut punch and these drops need to be restored.

This log was from the month before the purge and shows me wearing the gear that got deleted; WCL report id: W7gt6AFLdXxrpYaB though I am positive that Blizzard can independently confirm I had these items.

The hotfix above was implemented to make it so that the Mixology benefit (where an Alchemist could create 2-5 flasks if they had completed the required quest) now works correctly. It was not working before, due to the stack limitation.

Your local Alchemist was not holding out on you, they just weren’t getting procs until the fix above was implemented.

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Fact check:

jeeze you sure do have the hots for me

December 13, 2024

Season of Discovery

  • Tarnished Undermine Real drops in Molten Core and Blackwing Lair increased to 3 per boss (was 1).
  • Damaged Undermine Supply Crates cost increased to 10 (was 5), and will now always contain some of the new Ahn’Qiraj crafting reagents, Scarabs, Idols from the Ruins or an Idol from the Temple of Ahn’Qiraj.
  • Using any of the world buff consumable items will no longer cause party and raid members to stop eating or drinking.
  • Ruins of Ahn’Qiraj
    • Activating an Obelisk inside the raid will no longer interrupt player’s eating or drinking.
    • The Obelisk to continue opting into the Descent into Madness has been shifted to be underneath the large water pipe that leads down to the encounter space.
    • Moam and Ayamiss have had their health reduced.
    • Noxious Burst should now correctly grab targets to deal damage on detonation and not application.
    • Non-boss-enemy drops from Ruins of Ahn’Qiraj have been added and distributed across the first three bosses (previously were only obtainable from the chests).
  • Temple of Ahn’Qiraj
    • Activating an Obelisk inside the raid will no longer interrupt player’s eating or drinking.
    • Ouro should no longer summon the Eye of C’thun if the Descent into Madness is not active.
    • Noxious Burst should now correctly grab targets to deal damage to on detonation and not application.
    • C’thun
      • Tentacles should no longer spawn while C’thun is vulnerable in Phase 2.
      • Digestive Acid once again stacks.
      • The frequency at which some tentacles spawn has been reduced.
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December 17, 2024

Season of Discovery

  • Added a Rune Broker vendor to every starting area. This vendor will provide access to all class runes at level 1.
    • Developers’ notes: Some discoveries in the game world may not function properly if you learn the related rune ability from items purchased on this vendor.
  • Fixed an issue that prevented Ring Specialization runes from being available on Rune Brokers.
  • Increased the drop rates of Hive Thistle, Small Obsidian Shards, and Large Obsidian Shards in Silithus and Ahn’Qiraj. Every herb node in Silithus is now guaranteed to have 2-4 Hive Thistle. All Large Obsidian nodes now always have 1-2 Large Obsidian Shards and 3-5 Small Obsidian Shards. All Small Obsidian nodes now always have 2-4 Small Obsidian Shards and a (larger than before) chance of a Large Obsidian Shard.
    • Developers’ notes: These changes only apply to new spawns of the nodes, so until every node has been re-spawned, there may still be some that behave as they did before the change.
  • Temple of Ahn’Qiraj
    • Fixed an issue that caused the Twin Emperors to continue spawning Eye Tentacles after combat had expired.
    • Fixed an issue that caused the Twin Emperors to fail to respawn.

How about you fix the encounter with hardmode twin emps where you can not disable hardmode