Season of Discovery Developer Update - Feb 27, 2024

They aren’t getting it.

i just bought my mount like 5 days ago FML - but ill make it all back by leveling my alts hopefully

4 Likes

Super sad 10 man’s are being excluded as a raiding option as it’s been the only raiding option so far in SoD. Wish 10 man content would continue to be supported as this will likely be the end of my guilds SoD journey.

Other than that all the news looks super positive

3 Likes

40 man raids mean all classes are wanted

6 Likes

No. I’m burnt out trying to level an alt. The exp boost is much needed. The gold boost is also a good idea, so we can easily buy consumes and AH gear.

1 Like

maybe LBRS will be insane

99% of the time in WoW its “exploit early and often”

This is the 1% of time where you actually got kinda screwed.

Oh well. Suck it up

2 Likes

Do something ahead of time regarding world buffs so players dont have to run a gauntlet each week for them. Even if its something like each buff is locked behind a quest chain, and the quest chain unlocks getting the buffs at a single shrine once per week.

3 Likes

Hi Aggrend let me know which GM I can message to get a refund on all my gold spent for mounts, thanks

2 Likes

Please don’t make all raids 20 man, this is classic vanilla oriented content.

13 Likes

I’m surprised you didn’t already quit after getting ambush crit for 1800 due to you using an Irradiated Potion which makes you take +101% damage :wink:

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PLZ do something about black lotus. we don’t need it to be monopolized by BOTS.

5 Likes

Anything going to be done about the people forced to pay full price for mounts instead of being told “wait a couple weeks, it will lower”?

4 Likes

Now start adding QoL changes like Dual Spec and you will really have a solid game.

5 Likes

My main thoughts recently has been that I’d like for the later stages of crafting to have better products. Using blacksmithing as an example: it would be nice for swordsmith, axesmith, hammersmith, and armorsmith each to make items that can either compete with the best in slot items or come close, even if it takes making questlines and extensive material lists like the Gnomeregan crafting items. The process of making really cool and strong items makes it much more satisfying when the item actually has relevance in the long run.

I don’t have much of an opinion on raid sizes: it’s generally nice to have the raids be possible with smaller groups because it can get tiresome trying to organize schedules between larger groups of people. But i know there was a large userbase of players who liked larger raids. If it seems like the community is split in that case, maybe it would be possible to have the option of raid size as you enter the zone? (I’m not a coder by any means so I don’t know how much extra work that would be or if it’s just a matter of slapping a +/-50% stat buff on monsters within the raid area to scale them appropriately to group size).

1 Like

Two different development teams.

I think 1 boss raids like Ony being 40 man would add some great sense of scale and be really fun! Easily puggable and it doesn’t take the same amount of time as a full raid. Maybe with an incentive to actually fill the raid to 40 so you don’t get the vault of archavon treatment where every group only takes 1 of each spec.

2 Likes

having to put 40 people together is aids. Should keep is easy and do everything at 10 to 20 man

5 Likes

I asked and he said all you getting is deez nutz

1 Like

everything is great, pvp damage is the only thing that needs to be looked at