Ranged hunter needs way more buffs than that honestly.
But im happy to see something.
Ranged hunter needs way more buffs than that honestly.
But im happy to see something.
Welp apparently Blizz thinks rogues are “performing.”
No one wants to bring them. Their damage is mediocre, their tanking is mediocre, and they bring 0 value to the raid outside of an interrupt and CC. You can’t simultaneously have a class that doesn’t bring buffs and also mediocre DPS. I’m so happy 3 of the 5 classes who already see massive representation in raids were buffed. Sorry ranged hunters, you guys will still be melee. It’s okay though, you’re a high dps class that brings value to the raid outside of just your dps.
Can’t wait to see Expose Armor be listed as our value in raids, and thus what blizzard decides to hone in on in future phases. Also thanks for giving us 2 shiv runes, what an imaginative SoD team you have.
Middle of the pack DPS, hot garbage at every single other aspect of the game.
Oh, and far and away the most boring runes. Two instant slam runes? Lmao.
Could you please address the important issue of making:
green instead of brown so that it matches:
We don’t have transmog so we need this gear to match baseline.
THANKS.
Yeah, rogues need nerfs.
ask the retail team, Ion can respond to tweets if he wanted.
Do people think the same people are working on Retail and Classic?
It has already, devastate is just a sunder armor that does damage.
Good one, lolol
5 Mages are already aoe farming in STV BM event. Won’t this just make it way worse?
uhhhh…
This is my last Classic + if the state of the game is all about Mages, the last thing they need is more healing. Why not buff their dot damage more? You know what, just give them one shot mechanics.
If you aren’t playing a Mage in this SoD you are doing it wrong.
Mage players deserve some disappointment for once.
yes they don’t realize that this small team is basically given freedom to play around and make lots of changes as we’re basically playing an ongoing beta.
Vs retail which lets be honest is in a stage where the expansion is over and they are focused on the next one. I imagine trying to balance all the hero talents right now is taking up a TON of time.
Even with how well Dragonflight was received it didn’t bring players back after the disastrous Shadowlands. They really can’t afford to release another Shadowlands or Microsoft will prolly just clear house.
Thank you for the update.
Extra thought from a Warlock in no order:
1: Increase the damage of Shadowflame to that of a Searing Pain and add a 3 second 70% snare to it.
Increase the health restored to pet through Health Tunnel to compensate for the increase in health pools.
Ensure pets always spawn at 100% health so when I resurrect from death in a battleground, my pet resurrects with 100% health as well.
No, that’s the exact opposite of what needs to happen with these poor health levels and these damage outputs.
This a start, but what about ice lance? It is so undertuned.
Numbers can only go up!
made me chuckle! heheh
seriously they should have just released SoD with only 2 playable classes, warriors and mages (since mages can heal and dps - also i saw a mage even tank a raid boss for over a minute)
“First, great that we are seeing adaptation each phase as the meta’s shift, I think we as a community are seeing that and appreciating it.”
My brother the movement of this meta has quite literally pushed you out lmao. This isn’t like last phase where casters could still easily find spots. Mele been gutted.
It should have no real impact. The Mass Regen is precast before they go and AoE spam altars. By the time the 15s buff falls off, the mages are oom, die, and go again.
It is a zero dps increase, because taking those is a lose over the BM rune.