Season of Discovery Class Tuning Incoming - March 5

They’ll make a 6th and a 7th adjustment to it before even touching any other problems mark my words. Maybe Crusader Strike will see another change. 75% weapon damage to 76% weapon damage.

Honestly, I feel like some of the Devs don’t even play the game.

The ammount of crying/whining coming from grown adults on these forums is a sad indicator of the self absorbed narcisistic culture of the western gaming community.

Alot of you sound like my son when i tell him its bed time, or no you cant have that right now. Sad really, its just sad

2 Likes

Of all the things you could have done to improve prot warrior, you buff single target devastate. Wow, thanks. Do devs even play SOD?

3 Likes

doubt it – warrior is in a horrible state pve and pvp wise and they buff mages hunters and shamans nonstop its pretty hilarious and sad

2 Likes

You call those “buffs” to hunters?

It will still be behind some tanks even after the “buffs”

All of those changes are for the glove rune.

Melee doesnt need a buff but even then the carve change just effects its aoe trasg clearing.

The explosive shot change isnt used for bosses and it is once again a change to base damage, not fixing the horrible scaling of the ability. To give you an idea, getting 120 AP adds about 8 damage to it after all 3 ticks. 8 damage for 120 RAP…

The chimera change still has it behind where it was on launch when it got nerfed for no reason, and the buff is actually better for spell power hunter than agi hunter.

The dev team has no idea what they are doing with ranged hunter and melee hunter is only strong because of one completely busted rune.

1 Like

This would not surprise me in the least. The fact that Aggrand said before p2 release that everything was tuned within a few ÷ of each other, says everything.

Frost Fire and Spell Frost are terrible; they’re not even worth using over Frost Bolt. Of course, that needs a buff, or the runes will be useless. Regarding healing, especially in PvP, we are literally getting one-shot by Rogues, Priests, Warriors, and the most OP of all, Shamans.

Anyone complaining about mage. Frost Fire and Spell Frost are terrible; they’re not even worth using over Frost Bolt. Of course, that needs a buff, or the runes will be useless. Regarding healing, especially in PvP, mages are literally getting one-shot by Rogues, Priests, Warriors, and the most OP of all, Shamans. Quit crying melee class need a huge nerf.

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I think this is a change in the right direction, I hope sword and board continues to be thought of and not all warriors have to go fury to deal with threat

After some research I actually have to agree with you here, MOST if not all of these changes we’re entirely useless and don’t address ANY of the glaring issues with any of these classes.

Big Blizzard L

2 Likes

Nobody cares.

with devastate buff, there is no reason to spend 27 rage on shield slam instead of 9 rage on devastate for the same dmg.

Can you remove the rank 5 pvp trinket please. Takes all the fun out of the game.

Checks out… lol

Shield slam is only 20 base, so 17 rage. I’m pretty sure it’ll still do more damage than devastate too.

These buffs WILL NOT be enough for ranged Hunter. We need serpent sting and traps to scale off ranged AP and make aspect of the lion into a passive book that gives 10% kings to raid, but make the rune give an extra 10% to Hunter and the ability to put on another aspect at the same time!

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The chimera change still has it behind where it was on launch when it got nerfed for no reason, and the buff is actually better for spell power hunter than agi hunter.

I mean, this is the same dev team that gave us two runes based around giving us more stats, but then designs our dungeon gear to give straight AP, instead. So we don’t scale from buffs or our runes and everything just feels like they don’t mesh at all.

I sometimes wonder if the teams that do the rune design talk with the dungeon team, cause they don’t seem to be talking.

2 Likes

Jesus no it doesn’t

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Nerf enhance shaman.

https://youtu.be/Qd9vauCNqUI?si=qidEGFTE9KXrzo5R

https://youtu.be/EPUS4ZNzH_k?si=LtlOuyROFvkecuWF

https://youtu.be/HIS9FDiOWPA?si=3uJhM78ZYO6Ctv1s

https://youtube.com/shorts/RKCQambhwE4?si=iqu3kZPwwFV5sgxu

https://youtube.com/shorts/pVVJQXKiO1I?si=dNwDjL-WHOCsVNS8

https://youtube.com/shorts/i4JygnVCJoc?si=DqfC_GO_XHjQkXIo

https://youtube.com/shorts/WWj0woHuCJo?si=dvHSK2vnVm8wR1AV

4 Likes

Ranged hunt needs a buff for PVE. But in PVP they’re perfectly fine doing 800 autos and 1200-1400 chimera+serp. The pet still does well even without the BM rune on (at least to clothies+casters)