Season of Discovery Class Tuning Incoming - March 5

They can do permanent aura based buffs to a class. Normally stormstrike would have a 20 second cooldown, but they applied a blanket change to shaman reducing it to 6.

Looks at other class runes

yea you clearly can’t read, lol

Thats not true. They could do adjustments to specific skills/stats/etc. But just choose not to as it would be easier to balance via runes.

Then they’re just going to have to keep updating it and updating it as they realize it’s not really doing anything to help the core issue. Spell power, Sheath of Light and Judgement of the crusader currently have zero effect on the “holy” damage output of Martyr, which really doesn’t make any sense.

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Youre not the only one, my friend. The devs are well aware that Holy is d-tier. We still havent gotten any new runes that heal or any buffs of any kind.

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So because some runes are overloaded that means we should make the runes for what will be the most powerful class (which warrior will be don’t kid yourself if you understand scaling at all) overloaded as well. Great logic 10/10.

STILL no buffs for feral dps… consistently lowest of all damage specs every single week and nothing… This is a joke lets buff already powerful hunters and mages and ignore druids… the devs must hate feral druids…

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I see a classic andy still frothing at the mouth over the Classic Era Warrior.

Psst This isn’t Classic. Might be hard for you to understand. Your logic is in a different game mode to punish a class that will now be existing in a different existence and style of the game and no matter what don’t change them. 10/10 Logic kid

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Nice to see the moment I bring up facts your position instantly dissolves. :laughing:

Great, can we please be allowed to hand in empty supply crates as well? That would be a very welcomed change. Not sure why you changed it, especially up to honored. Hard for new players to get all those resources.

with not a single fact given :laughing:

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If you ignore the point about warrior scaling. Dumb twit. Absolute pants-on-head idiocy.

:face_with_symbols_over_mouth: just foaming at the mouth

careful a classic warrior may visit you in your sleep.

I’m not the one who doesn’t understand basic warrior fundamentals which includes their ridiculous damage/rage feedback loop scaling. Hence why I know you’re completely clueless since you can’t seem to acknowledge it.

With your suggestions even the most trash warrior could chain global people in PvP.

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ahh yes, the no damage changes will cause warriors to global people. Like I said, if you could only read. these poor children.

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If warriors have too much survivability, then guess what will happen when they can constantly bring their unparalleled damage to bear in PvP? Hot damn, can you think for a bloody second?

Or are you just going to act like a smarmy twerp?

  • Warbringer give 25% damage reduction on your charge, intercept and intervene for 2/3s. (enters an enhanced defensive stance")

Totally not bonkers. If you could even write it properly.

The SoM change for paladins was ridiculous they literally could have made any other change and it would have been better than a measly damage increase to a rune that should have just been a spell in the first place. We shouldn’t have to choose between a bread and butter DPS seal and one of our only AOE/Cleave abilities.

Not to mention it does almost nothing for Prot/Holy spec which desperately needs reworking.

If they are bringing their unparalled damage to pvp, no amount of survivability outside of a constant shield wall effect will keep their low stam, leather wearing bodies alive.

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They don’t need to wear leather to do good damage even right now in PvP, to not speak of later when they get more balanced plate gear like the epic ranked set.

I think you mean “If”