Season of Discovery Class Tuning Incoming - February 27

Says the scaling warrior…

5 Likes

No change to Shuriken Toss threat generation? Swipe was given AP scaling and a massive threat generation buff ontop of it’s regular threat generation increase. Shuriken maintains not worth using in any scenario.

Very disappointing… again.

2 Likes

How can you possibly justify a 30% nerf without compensation anywhere else? This is bullsh*t, we are the only pure dps class left in the game and you aren’t even giving us that.

Way to absolutely gut the class there isn’t even a point in playing it and now I have to reroll after taking a bunch of gear. We already weren’t getting into stv groups or premades.

10 Likes

5% miss chance equal level, 6% miss chance at 1-2 higher level, 16% miss chance at level 3 higher.

1 Like

I love how they dont even think about buffing the affliction or frost mage SoD runes to atleast attempt to improve there trash tier dmg, because obviously i dont expect them to buff the base vanilla abilites.

What a joke. Hunters didn’t need a 30% dmg nerf on Raptor strike. You just ruined them in PVP and neutered them in PVE. I’d love to sit in on a class balance session at Blizzard because I feel like none of these people play the game.

10 Likes

Lifebloom was already usable.

Just the reality is that starsurge was simply better because of cost efficiency. This makes it a decent heal for PVP now but also makes it good in PVE mana wise if you can predict damage 7s ahead of time.

30% increase to threat…so it got a buff of 30% threat

2 Likes

It would seem someone died to 2 lucky crits and didn’t know how to root/slow

3 Likes

Or use any type of cc at all. I mean aggrend plays a paladin, hunter dies in a single hammer stun.

1 Like

Shuriken Toss didn’t receive a threat modifier - JAFW did.

Shuriken Toss has no inherent scaling threat modifier for that 30% to amplify.

As a comparison, Swipe went from 250%375%.

1 Like

If they made lifebloom’s bloom benefit from regrowth’s crit talent that combo with living seed would actually be nice as even if blooms were overhealing you’d at least be leaving living seeds behind half the time.

I think they’re really close to making an all healing rune build actually strong for druids, it’s just missing a couple important pieces still.

Why is SOD receiving so much more tunuing then retail? DH is 8% away from being in every lobby on both teams in arena. DEAR GOD HELP US

1 Like

What’s so OP about Warlocks, they don’t have burst damage like the others. Personally I think Priest is in a good place.

I assume this isn’t intended to be viewed by the devs as a “nerf,” rather a “bug fix,” similar to the hotfix that made Fiery Blaze no longer trigger SoM. Don’t think it was ever intended to get four chances to proc AoW when you had Frost Oil, Wild Strikes, etc. proc.

Regardless of how players feel about it, it feels like the devs would say SoM is being “corrected to behave as intended.”

seriously leave hunter alone prolly the most nerfed class in the game all the caster and other classes will catch up the longer gnomer goes on so nerfing us just punishes all of us who play the game as a duel wielder stop listening to the cry babies and nerfing everything

9 Likes

Yeah those roots and slows work great on a mage with blink…and when they’re already 30 yards out, what you gonna do? Try again. The crits aren’t lucky. Mages and Locks on top for a reason.

Another hunter nerf? Has been almost 2 weeks without a hunter nerf. Crazy. Devs couldn’t cope with that

12 Likes

literally awful changes, you guys are SO out of touch with the game its UNREAL. 30% nerf to melee hunters? WE’RE NOT EVEN THE TOPS DPS HOW DO WARLOCKS AND FIRE MAGES GO UNTOUCHED?

5 Likes

What? Why? Ret was already at the bottom of the meters. We finally had a reason to use Seal of Martyrdom on single target only - Divine Storm was still ahead on cleave - as well as a use for fast weapons/proc weapons for basically the first time in the history of the game.

And you nerf it? Why? How was it broken? It was cool and interesting and offered a new unique build, which was not even best in all scenarios but simply a good ST option, and now it’s gone because ???
Why do you insist on forcing Divine Storm on us and making Martyrdom useless? It should have been twistable with Command from day 1, which would have given it a fun and balanced single target niche. Yet now when people finally make a build using it, featuring the new shock-style runes you gave us, you nerf it into the ground and force us back to using Divine Storm. Despite the fact that again, we were still on the bottom of the meters even with the new build.

Do you have a plan for Paladin? Why are you trying to push us towards a shock/SP-style playstyle, and then nerfing that playstyle to be worse than budget Wrath Ret with no divine storm resets?

6 Likes