From the announcement it seemed like SoD would be so much… more. Beyond runes, which are like 20 mins. worth of novelty content, what is really there to discover? Zones are the same lackluster ones from vanilla, GYs are still at awful locations, some FPs are still missing, questlines are still all over the place, level ranges are whack… its just classic with runes on top + one underused dungeon turned raid.
Please, when you work on later phases, keep your word and expand on the areas and stories and questlines you didnt finish the first time around. Make stuff thats actually there to explore and enjoy the world, not just rsh to raidlog.
19 runes each class, 2 raids, 2 PvP events, new crafted gear for each new raid, new quest giving you a cool new item, new reputation grind with new rewards, oh and near weekly class tuning.
Man, what were you guys expecting? A brand new game?
Besides all of the new content, there isn’t any new content. Man this sucks that there isn’t anything new. Nothing new in SoD. It’s all just same-old classic era. No new roles, raids, questlines, or pvp events.
The Blues have been more active with their adjustments and with their communication than in other forms of WoW, yet it still isn’t enough. SoD is getting more, but pretending like they’re getting less.
they all missed out on all those reputations they never touched, wildhammer, bloodsail, etc etc
they really missed the mark with SoD, they turned vanilla into this retail wannabe instead of taking what made classic…classic, and pushing it forward.
Do you have any examples to point to? I’m not saying, “No it didn’t,” I’m asking:
Do you have any examples to point to? — I’m genuinely curious, because I have seen a lot of people post on the forums that seem to say something like, “what am I supposed to discover?” or “I thought class balance was the point,” or something else.
I watched a video with some of the devs, and got this quote from a Lead Software Engineer on WoW Classic:
I have personally found there to be a ton of interesting things to do and discover. Granted, I may not be a die-hard, WoW Classic/Vanilla 20+ year private server player (I only had 4 max-level characters during WoW Classic 2019, for example), but all the new runes and abilities, the PVP and Raiding content, and level caps that give a chance to check out fun and interesting quests and item rewards that push the boundaries of these levels has been really fun, for me.
Of course, I may not have been expecting what others may have, and I didn’t watch any promotional videos or content (that I am aware of) prior to the launch of and playing SoD. I only looked some things up after reading about what others seemed to have expected on these forums.
If their plan is to use SOD as a beta for classic+ or test out how classic+ would feel, then yes.
The reality is you have a new raid on a 3 day CD, new runes (this content is done once completed so a once-over travel across the universe completely lackluster boring content) and a PVP event that has terrible rewards, and useless rep for most people