See if you have G-sync enabled in your graphics settings. Turn it off if so and see if it fixes the issue. Took me a couple days and just found this to be the problem.
Happening to me too. Also a weird one where an invisible light will illuminate a small area on the ground about 10 yards away but it will follow me around - consistently 10 yards away and moves with the terrain.
Make sure the game’s running on the correct video card.
idk if you mean g sync or v sync, but just realized my v sync was enabled which i promptly disabled. dont know if thatll fix the problem but its definitely something i wanted to change so thanks
Thanks for the suggestions, and glad that Casarii resolved his issue … but disabling G-Sync in the NVControlPanel didn’t change anything for me, unfortunately.
Try going under GForce Experience, and it should show you your games. Go to Wow Classic and select to optimize settings. Mine were all messed up when it downloaded prepatch, and it helped with this issue.
turn off vertical sync
It is listed in the known issues along with lighting/shading/ssao and they said they are aware of it but they are not guaranteeing a fix for it at this time.
The pre-patch broke a lot of things because they transferred to the broken shadowlands framework that has had lighting issues and graphics issues since launch. They didnt fix them in shadowlands because a temporary fix of rolling back your drivers or paying hundres/thousands for a new gpu can fix it…well now they took those problems and brought them to Classic. Enjoy.
Yes! i thought i was crazy at first but i am seeing the same thing. Very annoying.
yes, this exactly
ive been noticing it everywhere lately in BGs on my rogue or leveling on my draenei it is extremely distracting and hurts to look at
yeah its going to give people seizures
I am also getting screen tears whenever i rotate the camera, the screen will tear in places. IDK why.
I found switching to direct 11 and back to 12 made it go away for the time being.
Not sure if this is the same issue but there’s been a known problem with flickering in Retail WoW with every v460xx Nvidia driver so far since they were released last December; details here in this thread:
According to the release notes in v466.47 released May 18th, the issue is still unresolved.
This is the first I’ve heard of anything in the Classic clients, though, so what you’re all experiencing may be a different issue.
I’m on GTX 900 in BCC. updated graphics drivers to May 18th version and ran with out addons. The most recent thing I’ve found to help was reset graphic settings to recommended defaults. Turn off foreground FPS MAX check box. Enable VSYNC. Swap to Legacy DX11. Change window size from auto detect to a manual resolution 1440p. Change monitor from primary to monitor 1, manual select. Change gfx card from auto select to manual select NVidia 900.
Yup…its been a problem for months with Retail and why I stopped supporting Blizzard. They keep making excuses as to why they refuse to fix these issues and then continue to charge us to deal with them. Now they brought those unfixed issues into Classic because they used the same broken Shadowlands framework.
Rolling back the drivers however does not seem to fix all the lighting and shading issues going on. There are a ton of problems right now in this TBC build…all were brought up repeatedly for a while both in Beta and Retail. Demand Blizzard fix the issues.
I’ve noticed this issue in the Draenei starting area. It hasn’t been happening much. I’ve just been ignoring it.
The inn in Gadget does this. It’s like there are two identical textures just slightly offset.
this seems to be an fps issue. I uncheck the uncapped framerate and the entire darkshore zone starts blinking. But when i turn it back on to capped 80 fps it doesn’t flicker at all. Ive fiddled around with this and it seems at least for me that once the cap slider hits 115 fps thats when my screen starts flickering. Any fps under that and it wont.