I keep seeing this point and frankly it annoys me.
Nothing in this game is obligatory. Hell, playing it at all is an option. Logging on is a choice. No one makes you do it, you choose to click that “Play” button. Every single general gaming activity in WoW is something you choose to do. So the whole “you don’t have to do it” etc response is without merit.
Annual holiday events such as Childrens Week are there to provide an extra activity for people to get involved in, with the eventual result that if they do all of the achievements attached to them, they get the overall Achievement and a mount. It takes time and effort and a minimum of 12 months to do. It’s no small thing, time-wise. You have to be subscribed and playing at the time of each achievement to get the thing done.
By and large, they are easy, just take a little time and involvement. Yet putting parts of the achievements behind a PvP door is not fair to those people who do not do PvP. Yes, it is a PvP related achievement - so why not make it part of the event but not a requirement for the event achievement? People who solely play WoW for PvE do not expect PvP players to be put at a disadvantage. PvP players can at the very least respond in the same way.
Flies around on new Violette protodrake…I finally got all of Hard Knocks done yesterday . I had been avoiding it for years and just decided to get it over with. It is way easier to get done than you are thinking.
I feel for you, I really do. I even agree with you, but it is what it is. Like you and many, pvp is not my thing. But, I did get it done several years back. What helped me, was asking a couple pvp friends to come with me and help. They knew what to do, what was what and that way I also wasn’t causing any real inconvenience to the bg either.
I do personally, think they went a little overboard on this one [compared to the other holiday pvp achieves]…but, it is doable and people with little to no bg experience find a way to get it done regardless of how much they hate it.
I am sorry that does annoy you and when I say that it’s genuine and from the heart.
By your own words above, you proved the point I’ve been making about gated content in the past. Anyone who has played at least two MMOs knows that not all available game content is uniformly accessible. Some are a time commitment that must be invested or require a specific gameplay to unlock. I do not buy the idea that you can make everything for everyone.
Before I continue, open disclosure: I am an incredibly casual player. I don’t do a lot of dungeons, have never participated in a raid, and I most certainly do not PvP. I am, to use an EvE Online term, am the biggest carebear you’ll ever know.
Having said this, I understand what I like isn’t going to be what others like, and what they like I don’t. It’s for that reason why sometimes you have to make specific content for specific player styles when the general content doesn’t reach far enough. The accolade behind a PvP wall caters and rewards those who like PvP.
Most, if not all, of the holiday events have achievements that are part of the event but are not necessary to obtain the achievement. Completionists can do all of them but there are set ones to get the event achieve. If they wished to provide a pvp option in the event for people who play pvp then that would be perfectly fine - presumably pvp players would see it as the challenge that it is and take part in it for that reason.
There is absolutely no purpose served in doing it the way it is now when that option is available and is already used in other events.
The Whole issue is pvpers actively go out of their way to thwart the attempts of the achievement getters. I have seen a priest lifegrip a orphan haver from grabbing the flag in EoS and I have seen a few paladins bubble folks so they can’t interact during WSG and AB.
The problem with this achievement actively goes directly against the grain, where all the other holiday achievements simply exist along side in pvp, not moving against the spirit of teamwork, making people behave selfishly and potentially ruin the match for those who aren’t running for the achievement.
Even people saying “Yes, I need this for the achievement” only invites the ire and contempt of the pvpers who are not interested in helping others. SO this entire issue stacks.
Players need to behave selfishly
Players need to engage in activities that are often against their role, or inhibits others ability to enact their role
Non-holiday seekers now act maliciously to others, thus making this go on longer, or repeatedly throughout the Que of battlegrounds.