Scalecommander Deep Breath Pathing

Hopefully this is the right forum for functionality issues regarding spells that are not a bug.

Scalecommander’s Deep Breath constantly gets stuck when flying over small bumps on the ground.
For example on the second boss in Siege of Boralus you will get stuck at the edge of the middle platform on which the boss stands. Also small objects cause the same issue, recently I got stuck in the air because of a shaman totem.

Please forward this to the devs, this definitly feels unintended as we are supposed to fly and not have a hitbox on the ground that causes us to get stuck on small pebbels while using a core ability.

SFA’s have very little interaction with the development, and will not pass on feedback, bugs, or other stuff to the Development.

If you enounter a bug in regards to getting stuck while in the dungeon, you’ll need to report it to the bug report forums so the QA team can investigate.

EDIT: Kyzera also mentioned also to where to forward feedback as well if it is Feedback.

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If you wish to provide feedback, then you will need to submit it through the proper channels.

Since this is about an Evoker ability, you can post feedback in their class forum:

Alternatively, if you have feedback about how the ability interacts with a dungeon or raid instance, you can post in that forum:

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