Very good solution. People who do multiple forms of content (well) have three+ gear sets already, this will not be different except it will make the game better for everyone who enjoys one game mode primarily.
So if anyone wants to branch into raiding from another form of content.
We just get to sit and laugh at them.
“Sorry, you thought you were progressing your character and gearing up, but you weren’t! You now need 3x or 4x the time to do what you could have done before!”
So basically, just because something has, it should continue to be no matter what. We have seen many changes and new systems over the years, this would be no different.
PvP already has content scaled gear.
The problem is M+ or Raid will always be better in terms of gear unless things change. Since Blizzard deemed M+ the 3rd pillar of end-game content it should be on par with raid, not on the side.
Scaling per content would be fine but it’s a long way from a solution. As long as raiding has a lockout and M+ does not, M+ gear will still be required at the start of each season, no matter if it scales or not. (Unless it’s actually worse than the gear from the previous season.)
Nobody would care if M+ players had good gear or not, the problem is Blizzard tunes the raids assuming everyone DOES have max gear from M+. Because of what happened in Emerald Nightmare.
The obvious downside of this is needing 3 (or more because people play multiple roles/specs) sets of gear and needing to carry it around all the time.
That sucks. The idea that “Gear should just be gear” is a good one they’ve put forward. Gear earned in one activity should be equally powerful in another.
Making people farm 4 different sets of gear to play WoW would just be stupid.
PVP is a completely different beast. Where this is about branching off different forms of PVE.
Since you brought it up, this would mean that PVP needs its gear split up, too. Since there is no longer just “PVE” gear. There needs to be arena gear, bg gear, open world pvp gear.
Why stop at 4 sets of gear? We need at least 6. Right?
The M+ gearing system, if anything, is better than raid.