Say No to the level squish "idea" and yes to introduce paragon levels instead

Hello there, fellow wow players and wow Dev’s/team.

for some time now I’ve been watching and hearing about the level squish. I am to a point against it, however Since i posted this on the wrong forum to begin with I thought i would repost it here and perhaps pose a few questions and also answer my own as well.

Does wow need to be fix in its current state I would say yes, due to the nature of having so far two expansion’s having a weapon and then a item with meaningful and meaningless stats on it plus a grind to boot.

heres my idea

“Simple make 120 the max level then put into the game paragon levels in which the player can change the stats they want as they level those level’s. and perhaps bring in a talent tree with in these paragon level’s to created a more dynamic way or leveling or playing the game. rather then relying on an item to change some spell or effect to a small percentage.”

An example would be/use two spell casters a Mage and Warlock, lets say for the most part the class itself has a bit of a draw back when it comes to pvp, due to the nature of not being able to cast while moving like its melee counterparts the warrior, rogue , death knight, monk and hunter, shaman.

perhaps have the paragon talent tree like branch’s of a tree each branch has different uses or spell or buffs that can either buff or change how a spell works.

the idea could be you spend one point in making a spell caster able to move while casting however you then do 20% less damage however the improvement means you can now keep up with you’re melee friends and foes alike.

you could also as the “player” use some of these paragon levels with in raw stats or affects with in this talent tree. perhaps only being able to max out paragon levels slowly over time as any expansion comes out. or with major patch comes out. bump up those levels. created meaningful game play make every quest you do matter to the story line of your character and the world itself. rather then just bottle necking us into instances as we all level.

anyhow those are just some of my ideas they are free, and I’m more than willing to think about them some more as well.

Anyhow thanks for your time if you read this.

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its a cool idea but i don’t think its gana work long run.
squish is somewhat a hard task to do but a 1 and done ( maybe in a few years do it again ) but paragon is a every patch fix.
they would have to dedicate to much manpower on that function. If this wsant a live game maybe… but this game has to many cogs twirling to add this into it.

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How about Blizzard stop trying to fix things that aren’t broke? Since 7.3.5 it has been a series of bad decisions that has decimated the game. Like this upcomming tweak to mounts and equipment for them. Nobody asked for this, most don’t want, and yet it is going to be forced down our throats.

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Welcome to playing a game you don’t actually own.

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I’d be happier with paragon level too. But the level squish would hurt.

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Please stop bringing these Diablo features into the game. We don’t need artifact power, a number on a necklace or paragon levels in WoW. We don’t need an infinite grind forcing us to do garbage content just to achieve some random weekly quota.

The only good thing about paragon levels in my opinion is that at the very least you have some kind of control over the power of your character and don’t have to rely solely on some random cache to get stronger, which is something the game is lacking.

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I would if they would send me the survey. It’s like they know I’ll say “hell no” to level squish.

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We still have the right to like or dislike what the “owners” do with the game, not to mention the right to express that dislike.

More on topic: no to level squish, and no to paragon levels. The more levels, the better.

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I like the Paragon system in D3, so can’t say I’m against this idea. Especially if it meant i could control the points.

Would rather have a level squish honestly. Don’t like that idea too much. If the level squish is done right it’ll do good for the game, if not it’ll be a huge negative but we’ll have to see how they handle it. Certainly don’t want paragon levels/points or any of that though

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My opinion ,no to level squishing and I don’t know the system in D3 to judge it nor what paragon system everyone is talking about.

I would say set a max level ,have a object ,weapon more likely from level one to integrate second set of abilities. This way we have something to be pride of to carry us though out the game.No more taking away stuff from the player.

The level squish is to make it more appealing to new players. Wow will hit its 9TH expansion. Thats a lot to catch up to ya know.

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Only thing Blizzard has to do is rise the exp level ,simple and easy with any effect on level or change in questing.It would go faster.

I have no doubt in my mind if they do a level squish they are going to fudge it up something fierce.

But I’m not going to lie, I trust them less with a paragon level system and then not fudging that up more.

With the question that asked whether we were aware of a future level squish being asked, I’m not sure that train can be stopped at any point. I think it is already a foregone conclusion. Here are things I have been thinking though:

If they do a level squish but don’t introduce a different system to progress, eventually they’ll be right back to where they were. Same with iLevel and stat squishes. Those numbers will rise with each patch and each expansion.

How do you placate the transmog, mount and pet hunters? The differences in power of each level(or 5 levels) that you will have has to be pretty huge.

I don’t have faith that Blizzard will implement it without a major hiccup. It was already rough when they did the stat squish.

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The Paragon system works that you continue leveling and obtaining points to distribute toward passive stat increases.

So while we stop leveling at 120, we start over with a new level system of Paragon level 1.

There’s more to it as well.

Your highest level of Paragon points obtained are also obtainable to your alts. So once your alts hits 120, those Paragon Points you earned on your main are available to the alt as well.

Ex.
Autai earned 30 points, Weeni will have 30 available upon 120.

Couldn’t this system be use like the HoA from day one ,level one and carried through the whole of the game,this way the player would have something to hold onto from expansion to expansion rather than have to totally vanish at it’s end.

Pretty much.

This is what the window looks like.

Not quit what i had in mind but close.

And what about the current player base? The players that have put in the hours and time into every class to max level for the current game. For the potential of new players that might play the game for awhile and then bail once there favorite streamer says the game is trash?