I only played a lock a bit towards the end of BC for fun and just enough to get Affliction Mage tower done in Legion.
I dont know if the shard usage you speak of works like in Legion, but that is not how shadow worked in MoP / WoD.
see link for some vids that go into detail how Orbs worked.
So this vid from Preach showed up on my feed today.
It reminds me why I enjoyed Pre Void Form Shadow Priest.
The purpose of the vid is for him to decide on making Shadow his main going into WoD. During it, you can get the nostalgia feeling of what it was like to play Shadow back before Void Form / Insanity in that you are more then just DPS.
Compared to Void Form / Insanity now, you are PUNISHED for doing anything other then DPS with insanity being wasted if you use grip or Mass dispel or nor…
I would recommend Preach’s vid on how orbs interacted with this vid:
Shadow Priest Basic Guide WoD
And in practice in a raid setting here:
Shadow Priest Basic Gameplay Guide WoD
And in PvP here:
SHADOW PVP MOVIE - ANBONI 1 | WOD 6.2.3
Those are good examples on how it worked and the PvP one is entertaining imo.
As far as Max level talents, I put this together here on my thoughts on how to make the differing playstyles work. Though I have evolved my thinking a bit since I wrote this.
Hey everyone,
I’d like to formally share my idea to fix Shadow in time to make it in Shadowlands without major reworks in resources and mechanics etc.
See link if you want to see the progression of my idea that I just worked out while talking with Nyelle in this thread here…
Okay, so first off lets make sure we all agree that Devouring Plague is currently in competition with Void Form. I purpose we split the spec to 2 or 3 different playstyles. See below.
Change/rename Legacy of the Void t…