Same old problems, no real updates

Crazy to think i was away form wow since november thinking when i would play again it would be diff but its funny to see nothing has changed. Shaman still gets no good updates and tww talents are looking bleak. I dont understand how the community has come up with a million better ideas for the class tree, spec tree and just ideas for the class overall for god knows how long and we hear the same “ty for feedback” from devs everytime.

Been enh main since tbc playing game on and off. Why does it feel like shaman is a class that is playing in 2012 while everyone else is in 2024 lol. Still stuck using old animation/special effects. Still stuck with ascendance model. No new ghost wolf forms. No new defensive options. 4 hotbars full of abilities. Reincarnate still classified as a defensive. And very likely to stay that way. I saw so much about classes getting reworked and if tww is coming sometime in August (i assume) then one can only have false hopes that we will get a proper revisit of the class, spec, and hero tree with good time before then

Edit: for the love of all that is good. Please stop forcing pwave. Half of us hate that stupid button. I would rather a choice node with chain harvest or something that was a fun button for my enhancement

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The funny thing is that Pwave is what made Enhance actually meta for most of this expansion, (especially on most of the actual hard bosses in the raids), yet I see people still hate on it. I’m always curious why given I felt more aggravated playing Storm build than I ever did even when #justshamanthings happened with Flameshock spread that made Pwave annoying to use. I’m curious why you do like it in particular.

Absolutely agree with your earlier points 100%.

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I miss chain harvest. Should definitely put it as a choice against puke wave.

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Good damage =/= fun and fun>everything else. Pwave is not fun on enh no matter how good they make its performance.

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But how is it “not fun”? I never see any of these posts actually explain what they hate so much about it beyond the vaguest terms.

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And i can agree pwave is strong and very useful. I myself played elemental build for pvp and the bit of pve i did but i just would rather a good single use button and not something that requires setup to use since everything else the class has is setup based (at least for pvp)

Plus i really did enjoy chain harvest on enhance imo idk about anyone else tho

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Imagine if they made Chain Harvest but interact like Pwave, it be so much better. Changed for DF.

Chain Harvest - 45 sec cd, Send a wave of elements at the target, which then jumps to additional nearby targets. Deals (205% of Spell power) Elemental damage to up to 5 enemies, and restores (315% of Spell power) health to up to 5 allies. Lightning Bolt will hit all targets with Flame Shock.

Primal Maelstrom - Chain Harvest generates 5/10 stacks of Maelstrom Weapon.

Splintered Elements - Chain Harvest grants you 20% Haste plus 4% for each additional target struck, max 6 targets (enemies or Allies has use in ST now).

Bam, does elemental damage, great with Elemental Spirits, spreads Flame Shock, gives Haste, off heals, infinitely easier to use no set up required, use it right off the bat for the haste to get things going.

Still will make Lightning Bolt cleave to all, but still has full value in ST as you get Haste from Allies too.

Visuals - a wave of Fire/water/Lightning.

I personally hate Pwave as Enhance but do enjoy it as Resto so a choice node be solid choice.

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Thats possibly the best way to re implement chain harvest i love it.

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PWave is bad for elemental because it encourages the degenerate Lava Burst spam that currently plagues the spec.

It’s not really that bad for enhance though.

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I feel like it’s a clunky ability that at its core is very bland but is being propped up by follow up talents and tier sets. I don’t want to have to press a follow up skill to make the skill function. I would much rather P-wave just instantly fire off a lightning bolts worth of damage at all targets effected by flame Shock.

Gaining 10 maelstrom stacks instantly is fun, and so is a big haste buff. But I would rather those things be tied to something else. Literally if it was just a button that instantly gave you 10 mw and a bunch of haste that would be more fun to me because there would be no maintenance of spreading flame Shock and then hitting lightning bolt.

I think another part of it is also that on elemental enhance I am struggling for key binds and out of all the buttons the spec has, prim wave is just the least fun of the bunch.

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True i didnt say much there its not something to where it is not fun its rather the class has been having the issues for the content i like to play (pvp) for ages that have never been addressed while other classes are constantly getting reworked, patched, updated.

Also in terms of attention to things people have been asking for a while that are already in game like new ghost wolf customizations and were in game like glyph of ascendance

And once again the usual obligatory shaman post complaint:
Little to no defensive options.
Cds that are too long for minor impact
Etc…

I hope i made more sense

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Gonna argue gaming Pwave is way the hell more fun than indolently spamming Stormstrike any day and praying for DRE to chain like 8 times in a row. Even when Storm was better than Elementalist in Season 2, I wanted to quit the game progging fights where Storm was better.

That being said, both builds should have better parody with each other. Just as I hate storm with a passion, others hate Elementalist too and everyone should have an alternative option to play.

It’s funny you say that because the fact it doesn’t immediately fire out makes it a powerful ability to leverage in a lot of cases. If it just fired immediately it would actually be a bit weaker in terms of potential. I’m honestly convinced that people don’t know how to game Pwave in a lot of cases and get frustrated by the ability. The only real issue with Pwave isn’t even with Pwave IMO, its just with Flameshock spread. I bet if they just changed it so when you Lava Lash something it spreads to 5 other targets, people would be fine with it.

I find it fun when I zeus some guy in arena across the map for 40% of his health. :slight_smile:

I think it’s not fun when it gets grounded or reflected. :frowning:

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I can’t really speak to how it plays in PvP but in PvE it’s awesome. It does take effort to play around properly which is a mark against it given we already have a bunch of stuff we gotta track. But when played well…god damn is it good.

Thanks to Evokers, we now also slay durgons. Gone are the days of us PvPers saying to you PvErs “Dragons are our friends!”

this is the correct view but ss spam enjoyers will continue to cry about keybinds and how any sort of decision in gameplay aside from spamming and drooling is too hard for them to wrap their heads around.

I much prefered LotFW playstyle from SL even if the tuning made it noncompetitive. It was fun. I also unironically enjoyed using Fae Transfusion. If I had to choose a covenant ability to move beyond SL with Pwave would have been my last choice for enh.

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I think its less that people don’t know how to game it, and more that people don’t want an ability they have to game. Skill expression is great, but I think most people want a capstone ability with a medium cooldown to just work.

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It does work. In the same sense that you can play Outlaw Rogue and just slam Between the Eyes on CD. You probably won’t do pretty good damage and will be frustrated with the kit because you’re not considering how it plays with the rest of your abilities and other gameplay/fight implications. Every major cooldown has some level of complexity that requires effort to maximize its effects. Now mind you, Pwave’s floor is deff higher if you are a person who’s doing content (normal raids and low keys) where “gaming” it isn’t required nor gets a ton of value. But yall are acting like playing Pwave (or Elementalist build) requires the same amount of effort as playing BoS perfectly, something that is awful whether you’re just doing world quests or pushing Title for M+/Mythic Raiding. Pwave is nothing like that.

I can agree with the clunkiness angle to an extent, but I think at this point most of that clunkiness is on the build up to PWave rather than the follow up. Once you’ve got Flame Shocks already rolling on a pull, PWave feels just fine to weave into your rotation, and the flexibility of being able to hold the cleaving Lightning Bolt after activating PWave can be extremely convenient depending on encounter timing, giving you longer windows to use the cleave at opportune moments while getting PWave itself on CD ASAP.

The real clunkiness comes from the initial setup in AoE, where you need several GCDs besides PWave itself to activate Feral Spirits, spread Flame Shock, etc., and is where I’d look first. Say, by changing PWave so instead of blasting a single target for Elemental Damage and applying Flame Shock’s DoT to them, if PWave instead cast a ring of Elemental damage outward from the shaman that applied Flame Shock’s DoT to up to its maximum target count. This would immediately remove 2 GCDs from the AoE setup process, and allow the player to get to casting that fat Lightning Bolt cleave that much sooner.

As for being propped up by follow up talents… I mean, you could say that about damn near any ability in the game at this point, since the switch back to a bloated tree-style talent system with DF invited the devs to carve up every ability in the game into multiple nodes to regain its original functionality. Heck, Stormstrike, our most iconic attack, isn’t even worth more than filler without your entire build revolving around buffing it.