Rogues in 11.1

Patch Notes

Patch Notes (Rogue Excerpts)

My Feedback

I’m impressed with many of the changes they’re making to many of the classes (Druid, Hunter, etc). Long time coming, even if players can find niche reasons to complain about many of the changes.

Yes, it’d be nice to see more changes to Rogues on here (like bug fixes with our abilities, in particular), but Rogues are (or at least were) in a pretty good spot. Yes, lots of talents taken away from PvP which may be “devastating” to players that were reliant upon them, but I imagine many of those talents were just straight-up frustrating to play against. Rogues have also generally been dealing great damage in pretty much every spec for the entirety of season 1.

There are still a lot of fundamental changes and improvements I’d like to see (like Outlaw not relying on stealth at all for its DPS output), but I believe Rogue’s “turn” will come soon (sooner if it’s struggling on DPS meters).

1 Like

The Rogue changes are incomplete so we will have to see what new PVP talents come into to replace the departed ones.

:surfing_man: :surfing_woman:

Rogue dev needs to be fired.