[Rogue] Killing Spree logic

Can we please get an updated killing spree logic for Cataclysm, currently it killing spree will attack at random all targets within it’s range.

Can we please get the update logic as if blade flurry is not active it will attack only current target, if blade flurry is active, will attack all targets at random.

This change will make killing spree far more consistent and reduce it’s failure rate too.

Ugh rogues have no room to complain this xpac. Buff mono cat.

1 Like

Because I’m asking for a functional ability?

Agree with the failure rate part, disagree with how you believe it should function. What is a killing SPREE…. Multiple targets, consecutively, randomly in quick succession. It’s supposed to work that way.

I would actually be alright with some fixes with the ability on the failure rate, as its getting a little bit too much.

The function I’m asking for is how it functions on retail and was changed shortly after a patch in MOP:
Patch 5.4.0 (2013-09-10): Targeting has been changed. If Blade Flurry is not active, Killing Spree will now hit the Rogue's target 7 times or pick the closest eligible target if none had been selected. Killing Spree will continue to work as it has while Blade Flurry is active.

Yeah, might wanna wait for that WoD classic then :stuck_out_tongue_winking_eye:

Could have been a nice change but fortunately this has never been a real problem, at least not for my combat rogue.

Cope more… get over it

Already rogue expansion be happy

Cringe

/10char

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