Rogue’s damage already feels very high, and with 4 set’s 20% extra bleed dam it is kinda unhealable. They just multi dot and rot the whole team down rapidly and after a few kidneys I feel like I just can’t recover
damp is at like 30% by that point
game is designed for healers to feel bad
Using 4 set Rogue loses 400+ versatility.
They are pretty squishy, punish them.
Is 205 vers = 1% vers for every class or is that just monk?
If it’s for everyone then rogue losing 2% vers doesn’t seem like a gamechanger
Should be the same for every class, but not sure if rogue only loses that much as I have over 400 versa on my pants alone. Would need to see their tier set stats, but even if they lost a lot of versa so does everyone else. It’s not a rogue specific problem. If they only lose ~400 versa then they made out like bandits.
It looks like their chest and hands don’t have vers
losing 400 versa for tier is very worth. you also gain a different secondary which outside of monk is always better for damage.
yeah i mean, it doesnt make them a worse class for losing verse, but im trying to point out a weak spot for OP.
hit em hard, make em run to their healer.
There is a reason Assassination rogues won AWC last weekend and was on multiple teams. And it wasn’t because they were weak.
this is the worst expansion for healing for me personally
That damp changes with damage already being do high feels so bad.
tfw u gotta trinket assa kidney and use a defensive even though u know deathmark still hasn’t been used
this is what you all get for not rolling superior DWARF
Dwuids when blizzard
Class fantasy.
ngl dwark has never looked better and they’re the only race that can hold a candle to orc
Orc’s not even that good since trinket bonus. Prob decent for demo/DK but idk. For shaman it’s almost like Kul’tiran and Panda is better than orc
Could just go Kyrian… oh, wait…
I’m not sure why this is constantly brought up when the stat often isn’t even that good for damage and on top of that tier is going to increase output even further.
Versa is a lame stat and doesn’t offer the protection you think. We need a PvP stat again like Resil and PvP will never be balanced or good again till we have it.