Stamina Buff is unique to Priest yes, but quite a few classes give a Raid/Party buff of similar style. Mages for Int, Shamans for Mastery, ect…
I’m talking about baseline, non-class thematic abilities. - Someone mentioned Role specific abilities like FFXIV, while healers have thier own flair and personality, they all share the same base abilities.
All Healers should have:
- Interrupt
- Poison Removal
- Curse Removal
- Magic Removal
- Battle Rez
- Mass Rez
Then each healer can specialize and have a theme that they specialize in, or sets them apart from other healers.
- Shaman : Mastery - Bloodlust - Poison Cleansing Totem - Self Rez - Other Totems - ect
- Priest : Stamina - PW: Barrier - Power Infusion - Mass Dispel - ect
- Paladin : Lay on Hands - Blessings - Bubbles - ect
- Ect…
You can give the basics without removing class fantasy or identity of a class.
It just makes sense that all Healers have an interrupt in the current iteration of the game. - Resurrection and Cleansing Ailments seems like something that thematically all healers should have in their Kits. That’s their Job… They heal and cure people.