RIP "Breaking the cycle", absolutely nothing is changing with factions

Good to know that Genn, Tyrande, and Shaw are all in the right and Anduin is a naive idiot.

On one hand, we have Volā€™jin, who saw what was happening with Garrosh and wanted to prevent the damage he knew it would cause to the Horde. He did it for the Horde first and foremost.

Then we have Baineā€¦ more concerned about how the Horde would appear on the eyes of the Alliance than anything else.

Volā€™jin was great, Baine in a cheap rug for the Alliance to step on, context matters.

From an excellent youtube comment:

Thrall: ā€œWhatā€™s different this time?ā€
Jaina: ā€œWe areā€¦ā€
tender music stops abruptly as Jaina touches her ear
Jaina: ā€œWait, Iā€™m being told that nothingā€™s different. KILL THEM SHAW!ā€

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Anduins problem is he doesnā€™t have a chin like his dad lol.

Yeah the faction peace wonā€™t last at all.

If its possible for Baine and Jaina its possible for us. People who have shared class halls, fought the legion, lich king and countless others together, we literally let your babyfaced king carry Saurfangs dead corpse into our main city. It is totally possible.

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That ā€œsome valueā€ is called franchise identity which is actually a big deal.
Warcrafts whole theme since Orcs vs Humans has been the conflict between the Horde and the Alliance, itā€™s part of what defines it as a brand.

To remove the whole Warcraft portion makes it a different franchise.

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Funny, I thought the theme of Warcraft III was the Alliance and Horde banding together to defeat the legion and the scourge. I guess Iā€™ll have to replay it when Reforged launches!

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Dont give me this franchise identity Bs. most of the game is actually playing together as factions with the npcs. You can have the horde and alliance but to split the playerbase is hurting the alliance mpre than anyone else. The real value is in the players and the gameplay. All the lore in the game has us playing together. Then when you end a faction conflict expansion with us holding hands it just further goes to show how bs the franchise identity argument is.

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A thousand times this.

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Itā€™s in Blizzardā€™s best interest if we fight with each-other, rather than be unified against the bad decisions that they often make for the sake of ā€œbalanceā€. Politicians do this all the time with their talking points and rhetoric.

I knew the Factions would stay, and BFA would ultimately be a waste of time. Thatā€™s a major reason why I still havenā€™t bothered with the War Campaign on this character. Expansions should have consequences. This one had none. It literally was a waste of our time.

But never fear, weā€™ll be fighting over Trashcan 3.0 soon enough no doubt, and Thrall will be calling for Jainaā€™s head for reasons, while Baine eats steak to be edgy and scare the Dwarves into thinking heā€™s a mad cow.

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They had the option when they are introducing the 4 new groups for the new expansion to remove the old faction and start building something truly unique.

I am really sad they canā€™t see the opportunity they have hereā€¦ Factions no longer need to be red and blueā€¦

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Soā€¦ basically Sylvanas was right. And literally the entire point of BFA was a waste of time you mean? I lost my faction and racial leader for this mockery of a story that doesnā€™t even translate to any meaningful gameplay?

For these new covenants to mean anything, all members of that covenant have to be able to group up and work together.

I bet it will not happen that way.

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Sadly I think your right.

There has never realistically been more than an uneasy cease fire even in Icecrown the factions were still battling all the way up to the final confrontation.

Deposing Garrosh and the Legion were really the closest we got to ever working together.

More often than not the lack of true conflict is simply to create ease of writing, if both factions are working towards a similar goal they donā€™t require different stories. Making one end game experience is easier for the developers.

It doesnā€™t say anything about the franchise itself except for the fact that current design is worse than it was 10 years ago.
There is no real point alluding to the whole Sylvanas and Alliance/Horde bed sharing at the end of the expansion because lets face it, the story of BfA has been throw away from the start.
They made some bad decisions at the beginning and have been forced to carry those decisions through the whole expansion.

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Yea this is stupid. You may as well delete bfa at this point if we donā€™t get to at least group up in queued content together. The systemic faction imbalance is only going to get worse.

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Oh but they can! All they need do is play under the same faction! I know itā€™s crazy. But this game DOES allow you to play both sides. I know Iā€™m a fountain of wisdom today. Yer welcome :slight_smile:. Smart comments aside. I get it, it would be swell if you can play that factions race you want and a friend can play that other factions race they want and we can all just play together. Thatā€™s sadly not this game. And the game makers are unwilling to change that. I hear FF14 is fun.

I feel like the raiding/grouping imbalance will just get worse and worse at this rate.

I dont blame raiders for preferring Horde, but at this rate unless they make Alliance have stupidly broken racials, its going to get harder and harder to lure some people to the Blue side.

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Iā€™m so sick and tired of people repeating this BS. War is not defined by the Alliance having to fight the Horde. War is defined by literally any two factions fighting each other. We have 4 covenants to join instead of doing horde/alliance stories why canā€™t we just transition to that instead?

ESO has a faction war and you can visit any town you want. Group up with any player you want. Join whatever guild you want. Thereā€™s one gimmick battleground similar to Ashran that youā€™re stuck on a side with but thatā€™s literally it. Your characters are mercenaries and are treated as such.

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