Again, you have not been reading what I’ve been saying.
I’m going to say this one more time, and then I’ll ignore every continued attempt you make to misrepresent my arguments.
Warriors objectively deal more DPS than Paladins.
The value of that DPS is subjective.
If you can hold aggro with 1k TPS, TPS beyond 1k has objectively zero value.
DPS always has some value. That doesn’t mean it’s more valuable than EVERYTHING ELSE.
Something that has some value is objectively better than something with objectively zero value.
The only way you can argue otherwise is if you believe DPS has zero value. Do you really want to argue that point?
No, I didn’t, which is why the reports were dismissed and my post was unhidden.
Of course. It’s been that way from the very beginning. Read through the thread.
I’ve never said they aren’t viable.
I suppose you could say I’m proving that it isn’t optimal, but everyone here knows that, I think.
“Paladins can deal TONS of threat because of this bug!”
“Okay, but they still have other issues.”
“THAT’S OFF-TOPIC!”
Are you sure? It’s about a bug that causes Righteous Fury to affect GBoK and allow for very high amounts of threat.
The implications of that are worth discussing, I’d say, and I felt it necessary to point out that doing high amounts of threat and being able to hold aggro doesn’t make Paladins good at tanking because there are numerous other aspects of tanking that they are weaker in.
If all you really want to discuss is “should the bug be left in the game,” why have you been arguing with me about anything other than that?