Rework Warrior DPS Scarlet Enclave Tier Bonuses

After reviewing the datamined Warrior DPS set bonuses, I’ve come to a few conclusions and have some ideas how to better implement the “AoE” set idea.
I’ll start with the individual set bonuses and how they fit into the set and how they can be improved (if at all).

Set Bonuses
2 Piece: [S03 - Item - Scarlet Enclave - Warrior - Damage 2P Bonus]
Your Cleave strikes 1 additional target.

  • While this bonus isn’t the worst idea, it does feel quite lackluster and almost feels as though it could have been simply added to the Improved Cleave talent in some form. You could remove this entirely and replace it with another bonus and I believe the outcome would be the same (it would hardly be missed) (refer to recommendations section near the end of the post).

4 Piece: [S03 - Item - Scarlet Enclave - Warrior - Damage 4P Bonus]
Your Mortal Strike, Bloodthirst, and Shield Slam deal 50% more damage.

  • This bonus doesn’t quite fit into the theme of the rest of the set. Personally I would opt to remove this bonus entirely and replace it with one that would fit into a more “AoE” themed bonus (refer to recommendations section near the end of the post).

6 Piece: [S03 - Item - Scarlet Enclave - Warrior - Damage 6P Bonus]
Each time Deep Wounds deals damage, it reduces the remaining cooldown on your Whirlwind by 3 sec. Whirlwind deals 50% increased damage to targets afflicted with your Deep Wounds.

  • This bonus I actually like, though I would like the damage output from Whirlwind to be tuned in such a way where it would take precedent over most other abilities in the Warrior’s kit to create a fun and new playstyle for the first time since Molten Core. As long as Devs monitor the damage output and adjust the % damage boost until a sweet spot is found, this would be a great part of the set.

Overall, the bonuses aren’t bad, That being said, there is definitely a black sheep when it comes to the 4 Piece and how the 2 Piece could simply be added to the Improved Cleave Talent and do the same.

Recommendations
2 Piece: Remove and move to Improved Cleave talent.
An idea I had for a replacement would be as follows-

  • Successful Cleave attacks have a chance to proc “Whirling Death”, performing a spin doing 100% weapon damage to all targets within 8 yards. (You could have this interact with Consumed By Rage or benefit from all sources that interact with Whirlwind, may be a bit too strong with Bloodsurge but hard to say)

If you opt to keep it in add a “Cleave can proc Blood Surge” aspect as to incentivize continuing to cast Slam even during AoE/Cleave, or add additional targets (more than just 1).

4 Piece: Remove entirely and replace with another more “cleave/AoE” based bonus.
An idea I had for a replacement would be as follows-

  • Successful Whirlwind attacks grant “Sweeping Attacks”, allowing your next 2 abilities to hit either the next closest target (if at least one nearby enemy) for 100% of damage done, or to hit current target twice (additional attack for 50% damage)
    The percentage values are up for debate but this would definitely fit a cleave set while also performing quite well in Single Target. Also the synergy with the 6p and far greater coherency across the set would elevate the set.
    This would also scratch the itch that people have for a Sweeping Strikes-eque interaction.

6 Piece: Honestly, this is the one set bonus I wouldn’t touch outside of percentage adjustments as needed, to put Whirlwind in line to be a top priority button press or within the top 3 button presses during your rotation.

TLDR

  • 2 Piece could have easily been a talent adjustment, remove or add a Blood Surge component.
  • 4 Piece doesn’t fit into the set, remove and add something that fits the “AoE/Cleave” theme of the set.
  • 6 Piece is quite good but will need some early on tweaks to keep Whirlwind be a reasonable button to press and not be a “dps loss” or a wasted bonus.

You can ping me in Fight Club (ExpelledFPS) or reply here and I will do my best to clarify, or answer any questions.

53 Likes

f k expelled, plz help warriors

7 Likes

SOS please send aid

make warrior great again

1 Like

Expelled touched me but he makes some good points. Blizzard plz listen

2 Likes

Please make warriors good again! we have been getting shafted for 7 phases…

2 Likes

Rets get 60% holy damage and warriors get a buff for trash, blizz please fix this. Would also be nice if we could get a ring similar to t3 ring for tier 3.5, that way we could use 4 set t3 and 6 set t3.5.

9 Likes

So ur saying they should do Successful Whirlwind attacks grant “Sweeping Attacks” matched with Each time Deep Wounds deals damage, it reduces the remaining cooldown on your Whirlwind by 3 sec. ? Dont u forget the fact that u can have deep wounds on multi target? specially if they add that 3cleave target. Get back in the kitchen this is raw :cook:

2 Likes

actually bis idead we need some of those

1 Like

For 6 PC I think a great change would be to make it work like the set bonus for king/queens fall instead of a direct damage amp to whirlwind. Let it proc all of the whirlwind attacks on a single target (at a %effectiveness properly tuned) when no others are present. This would feel way more fun to press whirlwind and see a ton of numbers pop up when you absolutely nuke a boss. And it could be an extra big dopamine hit to get some windfury procs on top of it from all the attacks.

I didnt forget at all. You are still forgetting Deep Wounds doesnt do damage right away. This means youre having 3s between ticks, which would mean 2 GCDs (assuming 4 targets) to fully refresh Whirlwind cooldown.
Even on encounters with more than 4 you are still most likely going to at have at least one to one and a half GCDs between each subsequent Whirlwind.

3 Likes

A step in the right direction with this post. Hopefully they read and consider.

1 Like

Really need some warrior adjustments, the devs cant keep looking at wcl seeing the top 5 warriors gaping the rest and say warrior is A-OK. All they need to do is simply check patchwerk Spriest healing to realize how far gone this design has gone. Also, expelled owes me an in game date.

Agreed on the 2 pc commentary. It is a pretty poor set bonus. Passive on only cleaves? That is completely useless on 2 or 1 target fights?

For 4pc, I do like the impact on single target DPS, which a lot of Warrior’s are clammering to be more competitive at

yeah, I like the 4 and 6 set bonuses, hoping blizz sees this post and at a minimum changes the 2 set bonus and and does what OP suggested. Although speccing into improved cleave may be a pain.

No way 60% really??

pls save warrior

Please let warriors be good one phase of this SoD experiment. What you guys have rolled out aint it…

make warriors great again :pray:

2pc - “Your Cleave strikes 1 additional target and benefits from and triggers all effects associated with Heroic Strike.”

4pc - Keep it until you come up with something actually decent for the tank set since it’s the only thing worth a damn we’ve seen for prot warriors so far.

6pc - Please tell me it doesn’t have an ICD on the proc so it’s effectively just a 3sec CD reduction every 3 seconds.