Its a entirely different topic… the " rosters boss" happens to dead and dying guilds that have players that can’t complete the content. Either they can’t replace the players or wont because they are someones friend.
The good players leave to better guilds and the failed guild dies its healthy.
Split runs exist to the point world first guilds run mythic with the equivalent of 8 weeks of heroic raid clears mythic week one. Why keep a restriction for the average player?
I mean, as long as no lockout end of dungeon loot exists, players will farm full hero track dungeon bis by the end of week 2. At which point, there isn’t enough power growth from gear left for it to act as a soft nerf.
Once they realized the power of M+ in EN, they’ve been tuning around you having basically max gear. You can see this in a plot of kill times for 1st clears vs farm clears. For basically every raid pre nighthold, there’s a significant drop off in kill times for most bosses.
Nighthold onwards: the dropoff is much smaller (except for health nerfs to bosses).
well one thing we at least agree upon is the skill and depth of knowledge required to get glad in this game. i respect the pvp players in this game, but i sure wish it would just go away lol
Fundamentally, for 12 years of WoW you had the basic feedback loop of kill a few bosses, get a bit of gear to get stronger, reclear to get a bit more gear to help you kill the prog boss, reclear for more gear, and repeat until done.
Every week was a slow increase in raid power due to farming bosses.
Then, mythic+ arrives (and I enjoy/like mythic+), but it completely flips this 12 year feedback loop on its head by vastly accelerating the gearing so it mostly is condensed into the first 3 weeks of the tier.
i only dabbled first season of shadowlands when you kinda had to. it was fun, but it was too much knowledge required to be good. i couldnt stand 3s because of the guaranteed healer every match. i strongly preferred 2s
The culture of just extending until its cleared only really took off once mythic+ came into the picture since you’re still able to gear without reclears.