I’ve always stated Hunters are easy to learn, hard to master, and I’m definitely no where close to mastering it.
Mismanagement of Hunters is a tried and true staple of Blizzard. PvP wise, we are most under represented class in Rated Battlegrounds and Arena. PvP Hunters rely on their utility and capitalizing on opportunity that it gives. Pets are a massive part of that. If my pet unfortunately dies I sometimes have to turtle just to rez him so i have a fighting chance again. If I face another hunter and I’m able to kill his pet this is a huge opportunity to land a kill due to complete lack of pressure the other team will have.
With pathing issues and reliance of using certain spells due to pet’s ability to path to the target or the hunter we are already nerfed by design. Making it harder to have access to your pet further is a slap in the face.
Hunter in itself is a higher skill cap to Rated PvP in due to design of having to literally aim traps that do not have a huge radius of activation and pet awareness making sure your pet is within range/los of you to utilize certain spells like Roar of Sacrifice or Master’s Call. We aren’t so tanky either so having to maintain a kiting stance with windows of burst is how we really survive long enough to do our damage. Some people do well in awareness of all above, but we as hunters do have more things to do than getting in the enemies face and smashing buttons.
TL;DR It really sucks 6 sec rez is even being considered with how much we rely on our pets and also have to do so much more than other classes in regards to being competitive.