Revisiting: Tirisfal Glades

I don’t. Blizzard did. And deciding to take some weird punitive measures against paying customers for an asinine marketing stunt nobody asked for or liked is a pants on head idiotic move.

It’s a childish and petty request.

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Forsaken have been made to play the role of villain in their own and other races stories for a long time without any retaliation. If you want the edgy and dark Forsaken to prevail then the “heroes” need to eventually come in and punish the villain.

Calia is there as an opportunity to “rehabilitate” the forsaken but most people, you included, don’t want that.

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The cut scene alliance side doesn’t look like anyone has agreed to it from memory. Anduin brings it up and everyone walks out.

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According to Danuser we have yet another inexplicable off-screen peace treaty that defies logic.

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Seriously they need to do better with this stuff. They write so they can have their cake and eat eat it too, but then decide cakes not what the want, and head down the road and order a salad roll.

Yeah that’s been the case since Horrific Visions. Remember Baine standing around in Stormwind? Very conspicuously doing duck all?

Also I’m not opposed to the Forsaken getting more heroic roles. But they should never be knights in shining armor. They should never wear bright colors and monologue about hope.

They should be dressed in dark colors and wield terror brutally to strike fear in the hearts of Azeroth’s villains. And if that doesn’t sound heroic, allow me to introduce you to;

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I don’t doubt that could be heroic but the forsaken just don’t deserve it. They need to over correct with Calia to distance themselves with their previous actions otherwise:

Its the same issue as Sylvanas, we see her super cool bad villain who does terrible evil things buuut no! she was just misunderstood you guys! She is a dark hero for good.
Wouldn’t work.

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So players should be punished because you don’t care for content you were never forced to play?

By that logic I think Stormwind should be reduced to rubble. In fact that’d probably be the best thing that could happen to the Alliance. They might have to write stuff for non humans to do now.

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Players have already been punished. Alliance has been punished multiple times over many years. You know this, I know this. So lets not litigate this further.

Multiple Alliance cities have already been turned into rubble and more. The thing is everytime its Alliance’s turn to actually adequately respond we have:

So Alliance doesn’t get to do anything impactful. Some tepid response so blizzard can:

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Well seeing as there’s already a peace treaty and even Sylvanas got off with off screen community service I’m not terribly worried.

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And thats how it works. :slight_smile:

Only Alliance gets punished. Horde players don’t need to worry. Horde favoritism and all that. The concern of “dont punish players” only applies to one subset of players in this game.

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How about just not breaking player’s toys for dumb story bears?

I wasn’t happy to see Teldrassil or Theramore go. I’ve many, many fond memories of those places. All of them involve attacking the place but still.

In Classic I participated on a raid on Darnassus and it was so much fun. It went south so I had to hide underwater and rez people sneakily so we could all get out. Never leave a man behind.

Same with Theramore. We took over the boat from there to Menethil Harbor and just played pirates until we were eventually overrun.

Those are things I can’t do anymore and that’s lame. Blowing up memorable hubs is just punishing the player base in general. This faction hardliner malarkey is idiotic.

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I mean… ok. But its done. So what’s left is the response (punishment) to it. But thats not a popular thing here with some people.

Think of it this way.
The worst expansion about the Horde (BFA) would have been the greatest Alliance expansion if the roles were reversed.

If it was the Alliance that finally retaliated to the Horde and wiped a race out… or came close to it.
If it was Andiun that finally got kicked out and somehow grew further during two expansions.
If it was an Alliance council that returned.
If it was Katherine that died and made Jaina an even greater anti-horde hardliner.
If Teldrassil was burned (with everyone surviving) and we got multiple cinematics about one Alliance character and the identity of the Alliance than Schrödinger’s empire they are now.
And so on and so forth.

Thats how crazy it is right now that your worst, is our best?

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Idk how it’s the Horde’s fault they only wanna focus on bland humans doing generic fantasy stuff.

The Horde would already have an edge. I’m a RPer and just imo they are more interesting to write for. They all have really dramatic origins and have flaws.

The Alliance kinda don’t have flaws and that’s why theyre boring to write for.

Oh what’s this the Crown of Stormwind is violently suppressing a people’s revolution? Oh nvm they were all deranged terrorists it’s fine.

Oh the Nelves went rogue and selfishly made another world tree that’s not blessed so corruption is seeping in? Oh nvm we got the lizards to bless it, it’s fine now, just some demons to casually mop up.

Holy crap did the Dwarf King send us to kill his own daughter because she was going to have an interracial marriage?
Nah she’s fine, she’s on the council now and the Dark Iron are frens now everything’s fine.

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The Horde’s fault is committing genocides, invasions, destruction of cities, kingdoms and entire land masses. And Alliance NPCs need to recognize that. Thrall and Jaina should not be standing shoulder to shoulder but trying to actively kill each other.

My example was to illustrate to you that your worst storyline would have been an amazing storyline for the Alliance.
That is how bad our situation is.

When Blizzard allows Alliance to punish the Horde the same way they allow the horde… and explore those storylines then it will mean the growth that Alliance needs. Alliance can’t grow because simply the Horde stands in its way.

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And my point is Blizz decided the Alliance was going to be generic fantasy good guys. This is why the Horde has to become psychotic maniacs anytime there’s a faction war storyline.

They couldn’t even commit to Varian declaring war. There was a peace treaty off screen so the Horde could be an aggressor. The story breaks it spine bending over backwards so the Alliance never has to do anything dubious.

Camp Taurjo remains my favorite. Because it is an American Native styled town that’s on fire and being pillaged by humans. Not exactly good optics there. And I was honestly shocked Blizz let the Alliance do something that dark. That’s pretty loaded imagery for an American audience and told me the Alliance weren’t the good guys anymore.

Of course I was wrong. Because off screen it turns out they attacked a camp because a Hunter and Warrior trainer hanging out there made it a viable military target. They took great pains to ensure there were no civilian casualties. And even Baine thinks everything’s jake and Tauren angry about it need to chill.

This is what always happens and why faction conflicts aren’t even fun. It’s like playing a war game at the Evangelist Christian kids house so we can’t say the word kill and say the soldiers are just knocked out.

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Fantasy good guys actually destroy evil.
Aragorn did not forgive Sauron and say he was misunderstood. Can’t get more traditional fantasy than Tolkien and even his good guys are not the pushovers Blizzard gives us.

The problem is time and time again when it comes for the good guys to do their job… they can’t because Horde’s concerns are a primary concern.
“We can punish players (horde only) for decisions outside of their control!”

It is my full belief that the problem is while the Horde is given no restrictions for their actions the story suffers because Alliance is restricted on what they can do to the Horde. If these guardrails are removed to the detriment of the Horde then the Story and game will improve for the better.

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King Arthur of Camelot fame would like to have a word.

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Orcs are basically demons in LOTR. They don’t have orphanages. So burning down Orgrimmar is a bit more complicated than rampaging through Mordor. The Horde have civilians, Sauron doesn’t.

And the Alliance occasionally gets to do something shady. But then it’s explained away as being accidental, a misunderstanding, or something caused by rogue elements.

The Battle For Dazar’Alor would’ve been cool. It was a preemptive strike, yeah, but about as justified as one could be. The Zandalari were already letting the Horde use their Capitol as a staging ground. Might as well try to cripple their fleet before they join in earnest.

But no. It was meant to drive a wedge between the Zandalari and Horde and Anduin is very upset their head of state was killed. So much so he refuses to press the attack.

This is why the Alliance is ridiculous. They have to be such sweethearts that they come off as astoundingly stupid.

Andy you just killed their king and rampaged through their sacred altars. Nice of you to let them mourn but I don’t think an apology fruit basket is going to smooth this over. Probably want to attack before the Zandalari Empire can regroup and launch a counter offensive.

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So are you agreeing with this or not?

If Alliance is allowed not to be

And actually allowed to press the attack and kill the Horde in an unapologetic and brutal way… that would improve the story because then the story has to deal with those story elements like they had to deal with them with Sylvanas.

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