Yea, she may not die but I don’t see her as the leader of the Forsaken in the Horde. Maybe she buggers off like Thrall for a few expacs. I just can’t see the Horde having any semblance of the “Honorable Warriors” vibe if Sylvanas is the warchief and driving the forsaken to atrocities.
To be fair, Draenai aren’t technically Demons.
I was talking about:
Light conflicts with Undead in most Fantasy Game settings. Warcraft is not most fantasy game settings. Also in most fantasy games you would be an Alliance character that killed Orcs and the Night Elves would be called Dark Elves. Warcraft has always bucked norms in fantasy and that’s one of it’s strong suites.
Perhaps you would prefer that they executed the Forsaken enmasse, but lets be honest here that will never happen. The Light has made a pact with the enemy of all. That fits with the Forsaken well enough. Just because it isn’t traditional doesn’t make it incorrect. That makes it Warcraft.
Incorrect would be if Calia got up one morning and was like “Hello Alonsus, jolly good day for an adventure eh?” and by lunch time she was burning World Trees and kicking puppies. At this point, based on the nature of the Light in the Warcraft Universe; I’ll concede that Undead Paladins “are” feasible.
Sir Zeliek, the Scarlet Crusade, and other scenarios show it as plausible.
Death is exactly what Sylvanas deserves for every atrocity she’s pulled since Wrathgate.
I agree but thats doesnt mean every buck of the trend is a good idea. It doesnt make their story decisions infallible.
If we are now making Lightforged Undead whats to stop bringing back every major character that has ever died? If it borrows from the same rules as regular undeath then they dont even need their original body.
The whole thing feels like a Golden&Silver age Superman comic where they up and give him some new power every week for the heck of it.
Im willing to roll with it for now but if she becomes the Forsaken leader or lots of Lightforged Undead show up then I will have lost the last straw of respect I had for the writers.
Clearly that raises a question that we should ask the Developers to answer. If she’s a ‘counter’ to Alleria, it’s not the last straw. It’s a new take on the lore. Let’s wait and see how they broach the subject before we judge it, eh?
I’m not convinced that the average Forsaken will be lightforged. I think this will be a Calia=Alleria type of deal.
Yep, thats what im doing but its been more than a few times, in this expansion alone, where wait and see turns out to be exactly what people thought it was.
I still remember the writers trying to string out the tree burning as some sort of Whodunit despite everyone already calling out Sylvanas. It wasnt pretty.
Admittedly that was pretty silly, but what were they supposed to do?
…You caught us. You win?
I agree with you for the most part Sin. Here’s hoping we get an answer Soon™.
Lightforged Forsaken is like having a Fiery Water Elemental, we’ve already jumped the shark. Let’s jump three sharks.
Devs and writers in WoW have already stated Forsaken priests even using the Light pains them. So Lightforged Forsaken are basically being burnt alive constantly. They should virtually implode.
My corpse nomming undead rogue wants nothing to do with Calia or the lightforged. We’ve been committing atrocities all along, we just never told the other horde races about it. Silly Sylvanas. Please don’t go check out all the zombies, blight, and experiments we had going in the Undercity thx
And yet did not Mages use Frostfire for many expansions?
Clearly the rules that apply to a Lightforged Undead are different than a common undead. IMHO Calia is a Sin Eatter in a sense, and that in and of itself… could be pure nightmare fuel that makes Sylvanas look like Mary Sunshine if done right.
I don’t think there are any rules anymore. They just do whatever sounds cool. There’s no limits, no stakes, no tension. I just see things now as a trashfire to just sit back and enjoy.
Immortal tree hugging elves, dragons who often take the form of an elf, zombies with a undead elf waifu, an old god knifu posing as an elf, vampire elves, sea mosters that used to be elves, trolls became elves, himan were taught magic by elves, players want to be (high) elves. Dwarves and gnomes are shorter than elves, met . . . I mean mana addicted elves, elves, elves, elves. I’m pretty sure there’s at least one rule . . . To rule them all.
But seriously, it’s high fantasy. Anything is possible. Even something is said to be impossible, it’s likely not unless the writers have created and explicitly stated a hard set of rules for how the world works. For example:
It’s also their game. They can change the lore and add more things to it.
To be honest I’m not particularily fond of the whole light undead, but it doesn’t bother me either.
As a Lore-lover however I’m curious as to why or how would the addition of this new kind of undead contradict or directly conflict with any previous piece of Lore.
Personally I don’t recall ever coming across anything that completely denies this possibility…quite the contrary I know by playing WoW that undeath comes in many, many faces on Azeroth.
So, just wondering.
Because originally light was “holy” and symbolized life, all things good and the various titans who brought life to the WOW universe. And “shadow” or darkness represented evil, demonic energy, death and decay. Of course that was in the RTS. Demons used their shadow magic to create ghouls, zombies and other minions. The titans were the life bringers and gave life to things and had the power to heal and regenerate. Then came WOW and every since they have been expanding the lore and backstory of the universe to the point that it has gone way beyond what it was originally. Primarily because players don’t die and resurrection is tied to the “shadow” lands and hence opens the door for other meanings than just gods vs demons.
I realize the thread has long since moved on. I’ve been taking new undeads through the starting area, and Redpath was not simply defiant of Sylvanas. He went full on insane and had to be put down.
Lore has been a joke since Wrath ended. I stopped taking it seriously a long time ago. Though to not be entirely unfair to the writers, an MMO with two enemy factions that both must “win” is difficult to work within. Imagine had Warcraft 4 been made after Wrath.
Do not have to worry about faction balance at all.
Player character can be completely disregarded.
Can have a faction out right lose if it is a net positive for the plot.
Can play as the bad guys. This makes their victories feel meaningful.
I think you get the idea.