Wow so your argument for RDF is it just beats it?
That it doesn’t actually solve anything except your eye sore?
Wow so your argument for RDF is it just beats it?
That it doesn’t actually solve anything except your eye sore?
It certainly beats it in more ways than that. Get to do more content everyday, at any time of the day/night. The group is guarenteed to form, no being in a group of 3 and 35 mins later the party leader decides to call it cause he lost hope in it filling. Don’t have to travel the same boring routes to the dungeon day after day pretending its an amazing scenic adventure. Can do any dungeon I want at any time of the day regardless of how many people are online.
I mean the only reason you guys want it out of the game is because group forming organically is the only way you can feel like people want to play with you.
Wow, great attack on my character! I actually like to form groups so I can exclude people that don’t want to carry their weight.
All you’ve been doing this entire time is attacking character, now wouldn’t be the time to pretend that you’re above those tactics.
Cool, you can still do that if RDF is in the game.
Now you’re being dramatic. I find RDF completely unnecessary. If you want to take that offensively, so be it.
Not being dramatic, just calling you out. Theres a difference.
Your whole argument is that the current in place addon is an eye sore and you can’t read it well enough.
Seriously.
Its not, thats how youre interpreting it. The context of my argument is that its far more efficient to multitask with something running in the background you dont have to check than it is when you do have to check it. If you’re going to argue thats wrong, then Im not sure where to go from here with you.
It is more efficient not having to watch something while it’s going. No argument there.
But RDF isn’t just that. It does so much more. So wanting it to alleviate an eye sore is a bit overkill.
It isnt though. Its no different than what we have now aside from the teleportation to the inside of the dungeon. We do have summoning stones, warlock summons (which can occur from the inside of the dungeon), mage portals, flight paths. The formation of the group itself is hardly any different unless you find something about someone saying they need 1 more and you saying i’ll go and thats the end of it to be meaningful interactions. Cant even remember the names of any of the people I ran the last 5 pugs with aside from the guildie that came along for 2 of them. Thats how impactful pugging is in the game right now, virtually no different than RDF.
This is not the same as.
I run to the dungeon, EVERY time. Even if I’m the furthest away and summons are incoming, I still make my way there. I don’t rely on others to play the game for me. It’s not fair to them.
Plus, teleportation devalues warlocks even more.
Classic brought back the cool class identity that Retail lost. Lets not repeat that.
Cataclysm is easiest the worst expansion because of this idea.
Currently I run to the dungeon myself. As soon as I accept group invite I stop what Im doing to head there. You’re not gonna successfully trap me into the thought that Im not making any effort to travel there, because that isnt true. That however, does not mean that travelling to the dungeon is exciting, or that its immersive or that its even really important to the game experience at all. Its tedious, its boring and considering noone is arguing for the removal of mage portals, lock summons, summoning stones, capital city portals, hearthstones, etc, the teleporting to the dungeon is quite frankly a scapegoat.
Thats good but that’s not the point.
When I see players AFK waiting for summons in Thrallmar for Ramparts, I can quickly guess the amount of effort that they will probably showcase come time for the dungeon too.
If I’m not really feeling like a long run, I can make an executive decision right there.
Their effort to travel to the dungeon has nothing to do with their ability to perform their class.
Effort is effort.
If I’m afk and demanding my team mates perform for me, does that sound like the kind of player you want to be around?
Doesn’t matter if I’m a 99 parser. Effort is effort.
I tend to forget that you think travelling to the dungeon is this big important thing.
So if a player from APES were to accept an invite to your dungeon group, you’d kick them if they were waiting for a summons, even though they’re likely much better a player at classic than you or I?
Slightly important for the game as a whole (world immersion).
Depends on a lot there m8. If they’re AFK outside and doing very little to get things going, why would I want them? Dungeons are easy, I don’t need world class players to complete them, I just want people trying to do their job correctly.
I would rather take a bad player giving great effort and communication over a top 10 player that’s an @$$ any day. I can atleast work with one of them.
The world had immersion 17 years ago, it doesnt now.
Travelling to the dungeon does not really mean much in terms of a players ability at the game. Does it show a lack of respect for others? Sure, thats why I dont afk and wait for summons myself, however it has nothing at all to do with ability to do content in the game. There is no skill to travelling the world.
Still does. Why make dungeon entrances at all with RDF?
Never. Said. There. Was.
It’s all about EFFORT.
Why make dungeon entrances if warlocks can just summon you into them? Also, does rdf make forming groups organically completely impossible? Or is it a players choice to skip travelling to the entrance?