During a conversation between Twitch streamer Destiny and a Blizzard employee on August 21st, some insight was given into the status of BFA’s playerbase.
In these clips, the Blizzard employee states that team 2 (the team that works on WoW currently) is often frustrated with the community’s negativity. He also states that if WoW were on Steam, the concurrent players would put it in the top 1, 2, or 3, depending on the time of day. He finishes the second clip off by saying that the playerbase of retail WoW is ‘70% China’.
Well, when they release an unfinished product, and make the game less fun, and on top of that, ignore the community feedback, how do they think the community is going to react?
And he says if WoW was on steam it’d be in the top number 1, 2, or 3 game. So the subs are 100% below 2 to 3 million, that’s not being negative, that’s being factual. Anyone can check out steamcharts.com and see numbers. Not to mention over 70% are Chinese subs anyway, so we won’t see most of them over here anyway.
Just casually playing the game, there is absolutely no way that’s accurate.
10% … 20%? 20 seems pushing the limits of what I observe, but I’d give it to you since I couldn’t prove it with solid evidence.
But there’s no way it’s 70. That’s just the bandwagon hate for retail, which is really getting old at this point.
There’s PLENTY to be critical of about BfA. But none of those threads/comments are “critical”, just the pointless whining of children. Never a solid observation in any of them.
That isn’t fair people have made many threads with detailed feedback and proper criticism. Disreguarding them as whining of children also is not really a great constructive way to answer their more than valid concerns.
5 or so teams, each team works on a different game.
There was never a TEAM A or B. People just didn’t like what the people at that time did for the expansion or liked it.