RET PVP has to be nerfed before it makes people rage quit

You realize “the best streamers” are not the best pvpers, right?

the best pvpers aren’t even the best pvpers dude.

ret is not busted at all in pvp, its just for once in its life finally in a good place. Get over it. the alliance has had to deal with busted and still busted shamans for 20 years now in classic pvp. so buckle in and learn to love it.

7 Likes

moonkins are the only actual busted class right now for pvp, shaman are too but boomkin kinda do the busted thing a bit better now

3 Likes

naw .

moonkin>>>pally=hunter>ele>everyone else.

thats the pvp rankings atm.

moonkin are indeed a step above everyone else but pally and hunter are right under them in terms of opness.

2 Likes

eh ive seen the best ret paladins struggle to take down a tanky shaman and slowly make them run out of steam because of whatever earth shield/defensive healing crap they have on, and a good ele shaman isnt going to let the paladin get close to them

1 Like

Interesting use of the word “struggle”, seems to sugges that the paladin still does not lose the fight but merely…has to…try? Oh my, the audacity! Blizzard please fix this, what are you doing!?

An almost correct take. I agree with your ordering of the power structure atm. The only problem here is if you nerf these classes the tank specs that are already insanely annoying will get to fully shine. Right now boomkins/eles/rets are keeping them from being completely broken. So if these classes are nerfed tank specs need to be addressed at the same time imo.

ya , tank specs would need a rework or something but i dont know what they can really do that wouldnt absolutely crap on pve tanks which sucks for everyone.

Ret PvP in BGs aint that great bud. With 6 pc t1 and 2 pc t2 they have high burst potential, but that means their running 0 rank gear. Theyre basically melee glass cannons that get easily kited. Theyre mid tier.

2 Likes

A rogue/boomies 100th attempt to get rets nerfed.

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they havent been OP since p3. its time to get over that

glass cannon my a**, i just opened up on a pally and his health bar was going up by a lot as im trying to dmg him

Not true. And most of the shaman community can’t get over how shaman was 20 years ago so…

Aaaand you need to focus the healer hiding in the bush then cause rets don’t have instant heals (apart LoH on a 1h cd).

3 Likes

it was literally a 1v1 in BRM.

i have literally never died to ret paladin outside of getting jumped.

This is the problem with Pally if anything, giving them a burst window that is crazy while also having a bubble is pretty busted. But the issue we have is you could say “Nerf Bubble”. Okay yes bubble is good, but in OG classic it wasn’t overpowered because ret never had such a large burst. I would prefer to keep bubble as it is. But then nerf the set bonus to instead have a DoT instead or something. Something to basically keep the same damage for PvE but then remove the burstiness in PvP.

the only real solvent for this is to nerf pallies damage done by the pally by 50% while bubbled. keep the swing speed increase as well and just tack on the 50% nerf to damage done while bubbled.

they keep the big damage in every other aspect and it doesnt nerf pve other than very small use case situations and is less unfair to everyone facing one.

Not true though. Plenty of videos from classic where rets and shamans were globaling people.
2 things changed though, one is the end-game gear is much more easily obtainable, making it very common to face full T2 geared paladins with Sulfuras. Second is, we - as players - have changed and want a PvP scene more competitive rather than the fiesta it used to be in classic.
Paladin needs a burst in PvP since it has very little tools to stay on his target. I would understand rogues dealing less burst since they have shadowstep (off gcd on top of that).
If you want to nerf paladins burst, then you’re either gonna have to give them a speed bonus on judgement or a slow.
And about the DoT, it’s a bad mechanic for paladin since we relly so much on Repent to tempo. That’s why we don’t take the rune on cloak that does exactly that, DoT for a portion of our strikes scrit.

I think they’ll have to choose though. Either 50% reduce damage or 50% slow weapon speed. Obviously the slow weapon speed isn’t enough so they may as well make it 50% reduced damage. But then again, we’re gonna need a way to keep on target if our bubble is nerfed because even with the Divine Steed we are easily kited, especially vs classes who can offensively dispel.

no they really do not need to choose.

currently pallies have been 2 globaling people while bubbled and they have the 100% swing speed nerf already.

they need both the 100% speed nerf AND the 50% damage done nerf while bubbled to address the situation as it currently stands .

choosing would indicate that they would add the nerf and the variable of the swing speed buff to the equation and thus imbalancing it again.