Ret Paladins, How viable will they be?

He’s already here and there’s a forum fist-fight in this topic pending already.

I wish I had that type of allegiance to a class, the game would probably be much more fun.

When there is a Ret pally thread expect Pafierra to be there to act like a big tuff guy.

You can play a ret pally in raiding. But it won’t be a best in slot choice. But unless your thinking of pushing world firsts, I would not worry about it too much.

Nah, I submit. You’re right about everything.

Gear how you want, spec how you want.

If you believe in yourself, that’s all that matters!

Do 25% of the DPS you should be doing and when you’re running back from the wipe, you can all sing Kumbaya together over Ventrillo.

As long as everyone is happy and unvaccinated you can live in whatever failure of a world you want to.

Enjoy failure.

Honestly raid bosses will die in like a minute so none of this matters. Best way to ignore mechanics is to just reduce to 0 before the mechanics happen. That’s my philosophy.

Bit of an overexaggeration but this is kinda right and kinda wrong, they’ll die without much effort yeah.

Until you get to AQ40 where bosses get more difficult.

This is also how it works in retail raiding. Don’t need to worry about certain mechanics on certain phases if you can just BL/Hero and cheese it with some explosive DPS.

I haven’t played in BFA but I did play in legion. I learned dps is the end all be all. Just kill stuff before someone can make a mistake. That does somewhat apply to classic too, since you have such a large 40 man raid group.

There is honestly very few DPS check bosses in Classic, most fights relied on utility and not being a moron.

Except…they’re not good in PvP. The only thing that makes them useful in PvP is their buffs and freedoms and BoPs snd such and Holy brings that too so ret is just not that good in PvP.

And in PvE ret is just hot trash.

Ehhhh. As long as you’re geared correctly, not OOM and Seal of Casino is in your favor they’re pretty beastly. There’s plenty of Ret highlight reels from Vanilla era doing the Unbreakable thing.

If anything they lack consistency and it’s honestly better to just be Holy in a group PvP Situation rather than praying to RNG.

Warriors and rogues don’t use mana and hunters are one dimensional, so swapping for them isn’t the same as a paladin or shaman but really nice try I’ll gift you a sub for that one

First off it’s theory crafting and if the spec is “amazing” with T2 what is it without spell damage gear? Wouldn’t a Rogue or Mage in T2 do more damage without a ton of consumables? I would think the T2.5 set from AQ40 would be better.

There is still very little Ret gear in the game. If only there were very slow maces or swords with a lot of spell damage. There were plenty of people trying to make Retribution viable back then, I doubt anything significant will change with Classic.

The traditional Ret Spec where you gear as a warrior. That’s what it’d be.

Yes

The Set bonuses from T2 give it the edge over T2.5 for Spelladins. Otherwise T2.5 is better for a Hybrid Spell/Warrior playstyle

Depends on which ret we’re talking about. The AP Ret has every weapon available that a warrior would use. The Spelladin will mostly use MCP’s or… maybe Ironfoe (I doubt it, lol 10% proc chance, won’t happen).

Besides having a lot more testing and theory crafting available you’re right. Nothing has changed. And it IS viable but this could come down to semantics.

Ret paladins in classic were terrible. If you want to be a more dps hybrid, roll Shaman. I played in classic, I remember the arguments with CMs and devs about how horrible ret dps was and that infamous line about how paladins were “tank/healer hybrids” and their dps was fine despite being abysmal. Ret paladins are better in live by leaps and bounds, period. No contest. If you play a Ret paladin now and try in classic with their crappy seal system and the Seal of Command aka “Seal of Casino” I cant imagine satisfied with it. Maybe some masochistic players will, but having little to no control over your damage aside from RNG and Judging was horrific. At least Enh shams had totems, shocks and WF.

PVP was better because with insane gear they were formidable. They had a lot of “get out of jail” free cards and played properly you just cant compete with their ability to sustain themselves in a fight, but PVE? Bleh.

This remains to be seen. We have already learned that pservers we’re way off on boss party rate. This means tanks will generate less threat and take more damage.

There are still some other things we are waiting to see about, and I would also note that pservers enjoy a nearly unlimited supply of black lotus. It’s going to be much more expensive to fully flask a raid in classic.

It’s very interesting to me to cross-reference people’s record with their claims. For example, neither you nor Sylvaun were actually raiding in vanilla, according to your profiles, whereas Pafierra was.

Which guild was this? Because according to your profile, you started playing in 2008. You also wrote that you don’t play paladin so I can’t be the only one curious as to why you’re arguing with paladins whose record unquestionably demonstrates they did the content that’s being discussed.

The strongest opinion I have about your points is that your private server experience is irrelevant to Classic. Also, your perspective on the quality and skillset of the playerbase is wrong. My suspicion is that many people expressing views like yours, and like you weren’t actually playing from the game’s launch, are younger members of this community. That’s the only way I can reconcile strange comments like this being the first MMO for the players or that we weren’t doing theory-crafting back then or didn’t have add-ons (or that the add-ons were less sophisticated along with the people coding them).

All of those opinions that you say are “regurgitations” are objectively stronger than your impression. The API was more open then and add-ons were so powerful Blizzard had to lock it down. We had websites back then…in relative terms it was the bronze age compared to the dial-up stone age, but we had online resources. Players were coming from much harder RPGs…and those RPG roots should be very obvious to players coming to Classic for the first time. I tell my guildies it’s probably better to understand Classic as a completely separate game rather than a “what it used to be” sense that seems to float around here.

I was thirty years old when vanilla launched. I probably have more “free” time now than I did then but I do agree I invested more hours per day than I plan to do this time around. I just don’t understand how anyone who has played through Legion’s and BFA’s mythic+ system like you have and concludes the playerbase is going to allow someone to get a feel for a suboptimal class when something as critical as raid loot is on the line. Raids may not have been difficult (and that’s not really doing them justice, the content will lull people into false senses of security until the boss procs a raid wipe seemingly out of nowhere)–the difference is in the ability to recover like raids do in retail, which won’t be a thing in Classic and that’s when raids will fall apart if there isn’t a strong raid leader and guild gumption.

I’ll gladly back up my statement I did infact raid in Vanilla

https://worldofwarcraft.com/en-us/character/us/fizzcrank/dayleigh
If you check my legacy on this mage you’d find my good ol Benediction Achieve and a few other things.

I moved accounts back in 08 for personal reasons that I don’t want to divulge.

EDIT: I have a interesting history with Wow particularly involving my two accounts I’ll gladly explain that if you really want me to.