Reason 1
How easy do Ret Paladins achieve high and fast damage output significantly affects the experience of other classes/players in Mythic+ dungeons.
As an Unholy DK myself, to deal normal damage to a big pack of mobs, I have to go through and press the following skills in specific orders:
- Raise Abomination → 2. Abomination Limb → 3. Dark Transformation → 4. Outbreak → 5. Unholy Assault -->6. Vile Contagion -->7. Defile -->8. Scourge Strike → from here, only after this, I can finally start outputting meaningful damage!
Now, let’s compare this to Ret Paladins:
To prepare for a big pack, they just need to press:
- Blade of Justice → 2. Judgment → 3.Execution Sentence
That’s it!
Those three skills are only skills they need to press to get started. After that, they just spam Wake of Ashes twice for massive AoE damage! If Wake of Ashes is on cooldown, they simply press Divine Storm for AoE or Templar’s Verdict for single-target boss damage.
When it comes to utility skills, it’s even simpler—there’s basically only one skill to press: Divine Toll, while Ret Paladins still receive numerous other utility buffs automatically!
What’s even more ridiculous is their major cooldown ability has only a 30-second cooldown, whereas my DK’s major cooldowns require 1.5 minutes to recharge.
What does this lead to? In Mythic+ dungeons, when dealing with a large pack of mobs, even after I manage to correctly press all 8 skills in the right order, without making any positioning mistakes, the mobs are already dead, wiped out by the Ret Paladin with their massive DPS!
This severely impacts my experience as an Unholy DK. Due to the complexity of my rotation, I have to spend significantly more time and effort learning and practicing, but when grouped with a Ret Paladin, the result is nothing but frustration.
Reason 2:
Looking at data from major statistics websites, as well as my in-game experience, the number of Ret Paladin players has skyrocketed—they are everywhere now!
This makes me feel like WoW has lost its sense of class diversity because the balance between classes is so poorly done !!
Are Blizzard’s class designers even working? Their jobs seem too easy—are they just coasting through the days?
Why don’t they just delete all other classes and make Ret paladin the only class available ?