Ret aura removal

Yes but without ret aura we are completely disposable.

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Yeah but you could say the same thing about a few more classes.

Shamans and DK. Grip is good for one fight and then DK is pointless for the rest of the tier.

They need to go harder on balancing

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No one cares about that esports content.
Stop balancing this game for 100 people.

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For what content other than Mythic Raiding which is it’s own unique animal?

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Ret is not meta in pve or pvp, I don’t understand why it should be heavily handedly handled like this, if blizz doesn’t care about their play base and our feedback then what can I say. If you are adjusting a spec purely based on the number of players, I am telling you ppl like ret because of the class fantasy, you want more ppl to play shaman then make it better for shaman, bringing everyone down is bringing the game down, again, I don’t have to play this game.

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It’s way easier to nerf the outliers than to bring everyone up to their point.
Moreover, if you did buff everyone that would nerf content as you’re still expected to have a diverse comp.

For me we will have to disagree with numbers not being usable as a metric to show its op or not, definitely it’s a sign that it was ahead. And having 2 buffs was unusual compared to all other classes and specs in the same situation.

Giving shamans a new raid buff and taking away our aura is more than obvious blizz is fixing the number of players for each class/spec, why do you want even number of players for each class to begin with? Shaman already bring WF, which they can stack since WF only works for one group, trying to bring shaman up doesnt mean you have to step on ret’s heads. Everyone and their mom want to be ret maybe make the rotations more complex, instead of just throwing ret into the trash can like blizz did.

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Giving shaman a raid buff and removing the extra buff paladins had follows their current philosophy with bring a class not a spec. Only enhancement brough WF, now all shamans bring it.

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Let’s compare to warriors, they bring a raid buff and they bring rally, why would a raid lead pick ret over a warrior if they do the same damage? So ret is less after the aura removal unless the fight can be cheesed with bubble, which I bet the chances are very very low.

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Because ret can bring a brez, bop, freedom and dev aura and have an immunity.
Still at that point that you’d bring a 2nd warrior or a 2nd paladin you will want to take the best player if the balance is not too far.

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In the raid environment I am sure they have plenty of bres and not enough charges to the point that they need a ret in particular. You need bop when tank loses aggro, which… doesnt happen in raid, you also never bop tank cuz they lose aggro. Freedom fight, t-swift? what else? Dev aura can be provided by prot or holy no need for a ret.

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Only Enhance brought WF which is why it was changed. Now the only Class without an actual Raid buff is DK but as others have pointed out the rest of their kit makes up for that.

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Utility doesn’t mean that it’s useful on all fights equally. The point is not that ret utility is mandatory but they still have a decent amount of it. It’s not like you can also have too many brez. Bop is often used for bleeds or physical debuffs, no the point is not to use it when tanks have aggro xd

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At the end of the day, there is no solid reason to bring a ret, if we want to trial for a Mythic raid guild, it is pretty much dead. There are too many rets you want to kill some of us.

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Which I have agreed, but so do most classes after the first one.

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If you think ret aura is the reason for so many rets, I can tell you it is not lol, devs don’t play this game, clueless.

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Which is also why ret also got many more nerfs than just ret aura.

The correct move should be making the spec more complex to play, look at rogues, I bet rogue numbers are low. But the lazy route is just to nerf and take away, LAZY.

Making the spec more complex to play doesn’t solve it bringing 2 buffs vs other classes.
Doesn’t solve them being way too ahead defensive-wise and being able to play way too safe with a 20% extra range. Which are all things they have adressed.

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There’s no reason to bring a Windwalker since Brew and MW bring Mystic Touch and all the other goodies.

There’s no reason to bring a Feral because Guardian and Resto bring Mark and all the other goodies.

There’s no reason to bring a Havoc DH because Vengeance brings Chaos Brand and all the other goodies.

There’s no reason to bring an Unholy or Frost DK because Blood also gets Abom AND they bring Mass Grip.

etc,etc,etc

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