For capped AZ rewards so you can have a better Off-spec set.
A better off-spec set means you have to respec AZ pieces less.
If your complaint is that you spend too much on respeccing AZ pieces, farm better pieces so you don’t have to respec them. Focus on your Prot spec for a bit so you can ignore it and focus back on your Fury spec.
The biggest problem is that Azerite gear simply isn’t farmable. Not at any level worth caring about.
You can’t just spam 10’s of say Tol Dagor to get the Azerite piece you need like you can with Trinkets.
The easiest place to get Azerite gear is from Heroic/Mythic Raids and if your best traits aren’t on those pieces, your only real option is to pray that the Residuum vendor is kind to you.
“Just build a good set” isn’t really a viable option when there aren’t any real tools to reliably get decent azerite pieces in a good timeframe.
What I suggested was investing some time into being able to have a better Prot spec for that poster so he could push higher keys on average, meaning more TR and a better selecting of Fury pieces.
Use the RNG of +10s to farm for good Prot pieces then select with TR for his main-spec pieces. It may be an investment in the short-term for the prot spec but the ability to save gold on reforging and being able to do better keys for faster TR (since apparently Fury is bad for high-end M+) means better overall gear.
That’s exactly what you’re suggesting though. There is no option for “farming” azerite pieces.
You’ve got Heroic/Mythic Raids and Residuum. Nothing else. You can’t Titanforge Azerite pieces and they don’t drop in M+ so outside raid your best pieces are the 370’s from M0 and the odd Emissary Cache.
And neither of those give you nearly enough Residuum from scrapping to make building good pieces.
Sure, you can aim for a helm if you need a helm or a chest if you need a chest, but if you tried to aim for the specific pieces, even if you did a 15 each week and DE’d any 400/415 Azerite gear you got from BoD, you’d probably only have one specific piece and maybe some change.
And that’s like two months into a tier. It’s not a practical system.
If you went for the random ones, you can’t say “I want this for prot and this one for fury”. You just roll the dice and hope you get something good.
Which is weird because people have been complaining about having to carry extra gear since the game started and they slowly started working towards doing that…they even made cloaks, rings, & trinket sinterchangable…but now this?
So much this. If you’ve ever played more than one spec and cared even remotely about being somewhat optimal, you’ve always carried multiple sets of gear. Sometimes you would even need multiple sets even if you only played a single spec. I always thought it was common sense because naturally different specs want different stats and that’s the way the game has been since day 1, but queue BFA and the forums are constantly alight with people spazzing out about reforging costs and whining that they shouldn’t have to carry extra gear sets as if they’ve forgotten how the game has been played for the last 14 (almost 15 ) years.
Nightmare fuel: It used to be even worse before they did away with elemental resist, got rid of weapon specializations, got rid of Hit and Expertise, consolidated tier sets, introduced “smart” stats, etc.
I’m going to go ahead and assume most of the people complaining started in BFA, because if needing extra pieces for only three little slots is enough to set them off like this, it’s a wonder they were ever able to tolerate any other version of the game.
You got spoiled in Legion. Toons with different specs have been using different gear sets since VANILLA. Heck, just be glad you’re not carrying around 2 different resist sets anymore. While there were technically 3, (Fire, Nature and Frost) no one in Naxx was still doing Molten Core.