Thank you for speaking up. There are many who feel the same way as you do but refrain from doing so because of all the toxic replies (RMTer, swiper, etc) that has been clearly evident in this thread.
I cant beieve how smug blizz has been about this failed policy. It is not thier job to tell us how to play the game. It is thier job to listen to player desires. Players clearly enjoy gdkp and instead of understanding that they enact this ridiculous policy and then radio silence as the world burns.
Blizzard, there are many of us who stuck around because this was merely an experiment and not an official ban. Please provide a follow-up.
Them not including information about it in the p3 video is pretty good confirmation that it isnât coming back p3. There doesnât need to be a blue post telling you that banned activity is still banned.
Please be respectful. Blizzard does not need you to speak up for them. No matter the conclusion, an experiment of this scale requires a follow-up.
Keep seething and malding, it ainât coming back.
Thereâs no seething or malding here. If this experiment was a success, then I would like to see it applied to WotLK/Cata as well. Either way, many of us would like to know the results of this experiment.
If getting rid of GDKP is for making it easy for Blizz to do their job of killing gold farmers and etc., then this measure has helped as claimed by Blizz.
If the main purpose is to benefit Blizz by lowering its workload, then the experiment is a âsuccessâ and it is also important because they probably only dedicated a very small team to SOD amid the rumors of layoffs at Blizz.
So Blizz probably will keep pushin its no GDKP policies in later phases.
In this sense, I believe the GDKP ban has been a massive success for Blizzard as well, as it has shifted the responsibility and blame onto GDKPs, and no one here has mentioned that the responsibility of managing RMT/Bots ultimately lies on the shoulder of Blizzard.
Everyone here seems to have forgotten that this GDKP ban is the direct result of Blizzardâs complete failure in enforcing bans on RMTers and Bots, and so, it is a huge success on Blizzardâs end.
Everyone forgetting that banning GDKPs did lower botting and Rmts huge amount. Across of the severs have reduce gold inflex and could have been much worse. The bots that we are seeing are form over seas because they loss thier sides.
GDKPs were overall toxic to the players and to the game. It made an wave of bad behaviors come into the main systems of the game and remove the need to progress the content naturally. It removed the need for guilds and having fun as it was back than.
Use DKP, its the same thing without the power of gold on hand. We all use addons. The lead set an amount than bid off that. No buy in nor be eble to buy everything. Sounds more fair to me.
I see no evidence of this.
the servers economy is balancing out from the mess of phase 1 GDKPS and gold buyers. go to classic era and it feels like a mobile game with how disgusting the economy is with gdkp and gold buyers. and yeah if you dont buy gold but you run GDKPS taking gold buyers gold what is they difference? at end of the day it supports gold buyers to pay to win. GDKP is a Cancer on the community nuff said.
How can you tell that the economy is balancing out? Please enlighten me with a well thought-out response.
Youâre asking for something that Blizzard historically has never been good at doing, for a number of reasons. One of the biggest being that they donât want to perma-ban gold buyers for business reasons, so they just give gold buyers a little timeout and thatâs it.
The easiest way for them to affect RMT is by limiting what people can buy with their gold, since thereâs a lot less of a point in buying gold if GDKPs arenât in the mix.
Amen, itâs really just as simple as this. Lowering demand is the best way to hurt the gold selling market.
And honestly, I wouldnât be surprised if some of these posts are made by the groups that are selling the gold in the first placeâŚ
These are very fair points, but it could also be said that any form of demand will lead to RMT. Should we be focused on removing the options that provide higher demand, or should we moderate it?
IMO, the easiest way for them to restrict RMT would be to regulate the AH, where the bots liquidate the majority of their farmed goods, but that may be be seen as a whole different issue (or perhaps one completely ignored, as it is much easier to blame GDKPs)
Raiding is SoD was down 80%, so I guess thatâs fixed for these people. They should have some sort of trigger that shuts down SoD when raiding declines that much.
So is the gold you made on the AH selling herbs and ore. Disable all trading in SoD if this is an issue.
As long as the same is true for the AH and selling in /trade.