Apparently?
I only ever used resources. Why use anything else when those dropped by the metric ton.
Apparently?
I only ever used resources. Why use anything else when those dropped by the metric ton.
I have always had tons of resources to use to buy bonus rolls so I will miss them.
Marks of honour here
Currently got 10 weeks worth of rolls just on my hunter
I think I was using 1 on marks 1 on war supplies
I mean i see your point, but it doesnt change the cost/reward difference even for that % percentage.
We will always have that issue of what the drop rate on reroll is and what the BLP does. We dont know numbers.
Was waiting to see what change Blizzard would do that would rattle you Daark.
Now i know.
I personally think the removal of bonus rolls will ultimately be good for the game, but only if Blizzard is able to come up with a system that replaces it in a creative way.
If we have another scenario(and we will) where there are items like Coral, Font, Raden weapon, Nzoth trinket not being able to target them is going to cause a lot of grief for guilds.
Make an azeritesque vendor for items with item residium from the great vault.
Well it wonât matter anyways
Yeah, it is. Because letâs take a look at that example you specifically gave me. Mythic Ra-den/Nâzoth. Now I see youâre an elemental shaman. Obviously, thatâs not the toon you raid on, but itâs what Iâll use for the example since I donât know your raid toon.
Mythic Ra-den for an Elemental Shaman has 4 items available. Two trinkets, a pair of azerite shoulders and an intellect staff. So letâs say you kill him and use your bonus roll. You have a high chance (roughly 70%) of getting either gold or azerite, which isnât what youâre using your bonus roll for, so thatâs useless. Now if you need all 4 items. Okay, thatâs great, youâre guaranteed that if you get loot, that itâs something you need and itâs useful. Congrats.
But if youâre after something specific, say, the haste trinket, or the int staff. Then your chance of getting what you want drops considerably. The more items that are useless to you, the lower your chance of getting what you want. To the point where if you only want one item, you have a 30% chance to get loot in the first place, and a 25% chance to get the item you actually wanted.
Mythic Nâzoth isnât much better, although at least it only has 3 items you can use as an Elemental Shaman, so, the chances of getting a specific item increases from 25% to 33.3% chance.
Now compare that to the Great Vault.
Yes, it takes loot from all the bosses in the raid and gives you a choice of one out of three. So if youâre after a specific upgrade, you have a much lower chance of getting a specific item. However, youâll have a high chance of getting useful items until you fill out your character with raid loot. The whole âlow chance to get something usefulâ doesnât really come into play until you have that particular mode of raiding on farm.
Iâm going to hope the weekly chest wonât give you doubles of items you have
So in theory if you raid every week and clear you should be able to narrow the pool down each week as long as youâre getting some items
Might end up loot trading to guildies just to fill out slots
Daark didnât you defend covenants in their current form?
Look how easy this is:
to
PULL THE RIPCORD BAYBEH
Christ youâve been waiting in the bushes like a tiger waiting for that pounce haha
I mean, why wouldnât i bring it up?
You literally replace one word and itâs exactly what weâve been arguing for months.
They were over by the pvp vendors we couldnât find
No thanks. I like them. If you donât like them, donât use them.
Rattled? No. Interested in farming a specific boss for an item that doesnât drop for weeks?
Also, no.
Depends. This wasnât unique to BFA or the removal of ML. My guildâs main group never saw DBW drop. Not one. Many in our alt/ casual group, never in the main group.
Now you are on to something.
Sub-Class restrictions are the same as getting less loot drops? Ok.
This is a fundamental problem with Blizzardâs modern-day design philosophy. Their version of âlisteningâ to players involves keeping everything that makes their design horrible and taking away the good parts to âcompensate.â Their entire design revolves around keeping Mythic raiders and only Mythic raiders happy. Everyone else can just choke on whatever scraps they decide to toss their way. In the end, youâre left with a mess. Iâm glad that I fully intend to raid in Shadowlands because if I didnât, I would just have unsubbed already.
Iâd also like to point out that in Classic, you donât need bonus rolls because lots of the BiS equipment is available outside the raid, and itâs farmable to boot. The Classic forums were literally inundated with players who were outraged at being capped to only 30 instances per day, meaning they only got 30 rolls per day for gear that they were farming. In that sense, bonus rolls have been around since Classic.
Iâm down for that idea too, sounds good
Hey less is less.
They straight up removed pvp for an xpac in legion so noobs didnât have to grind battle grounds to get gear
We can get heroic ilvl gear pretty much by existing
World quests give normal raid loot
Itâs also pandered to people who barely play the game
You are kind of right. In both cases, Iâd rather they expand on the currently limited available options and create better parity between the options, so the choices feel rewarding, rather than just remove it all.
It depends on your perspective, I guess. In my opinion, it destroys any sense of progression for anyone who isnât running Mythic raids or Mythic+ keys.