lol RMT was happening long before the WoW Token even existed, Boosting wont go away until it is fully outlawed, WoW Token just protects people from getting robbed.
Thatâs what Iâve been trying to say but alas falls on deaf ears
But boosting at a fundamental level is still the same. Someone else is doing the work for you. Thatâs what boosts/carries are. They are not different. Whatâs available to boost may be different, but that doesnât change what âboostingâ is at its core.
These people would never make it in the game regardless, boosting or not. Their numbers for leaving would be minimal and not really affect anything at all.
Now if it was a sizable chunk that quit because of thatâŚthen sure. But thatâs not the case.
Umm⌠gear only goes so high. Difficulty levels only go so high. So youâre saying the only way to hit that wall is to get boosted? Who boosted the first people to reach that wall and start boosting themselves I wonder?
Weird how that works huh. First you say that no one will hit a wall, and then describe the wall that everyone hits.
I havenât bought a boost, and Iâm at that wall. How did that happen? All thatâs left for me to do is complete Mythic raiding, which sadly my schedule wouldnât allow for. But I can get to that gear check/achievement level without boosting. And that is the wall. Gear tops out, difficulty tops out, achievements top out.
With or without outside influence, thereâs only so far you can go. Those who used outside influence and those who do not end up at the exact same wall/limit.
And that is player derived. Blizzard has nothing to do with that. Even without a token, those prices would be sky high.
Quote them where they said you said it didnât happen. They said it was prevalent. That word does not mean âwas happeningâ. Just means it was commonplace. Theyâre not saying you said it didnât exist, just that youâre pretending it was a much more rare occurrence than it truly was.
And it will never be outlawed. There is nothing saying another player (or group of players), cannot help others along in their quests forâŚwhatever it is theyâre wanting to achieve.
In game currency for in game acts is well inside the ToS.
It should be a solution to boosting, but unfortunately it is a victim of the circumstance of the toxicity of many players, they abused a system in which it helped more people who had little problem in economic resources, to people who see it as if it were an important monthly payment. As if the consumption of power, water and internet were nothing to the subscription.
The gamepass is a nice option, but on the way to 2 f2p MMOâs in the case of Riot Games, Blizzard would leave the use of monthly subscription fees behind as it was in the good old days of the 2000âs.
That is why I would give these options if the WoWtoken leaves.
In that case it would be.
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or WoW at once would be f2p, yes⌠i know, laugh or get angry, but I already said that we are in 2020, and that is in the 2000âs when Blizzard has strong competition and leaving or quitWoW is not an option in playing a video game whose desire is good entertainment.
And that is why toxicity is freed through subscription, no, it has never been in fact from a community that values ââââsubscription because it feels like it, just like boosting, and elitism within this game, never the subscription he was born in the very toxicity of the community.
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or we would only buy the next expansion or the new Warcraft game as long as we no longer pay the subscription of the game itself, that is, as if it were in the old days of blockbuster where we only bought the game for a console that we need.
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or all Bnet will be gamepass, which 6 bucks vs 15 bucks, would be very efficient not only for WoW and other games.
I only know that I did not take it as a solution to the toxicity of boosting and elitism, since they will exist, and think about it that the wowtoken was never to blame for that knowing that it was an advantage to continue playing the game without losing much money, to that the community abuses this system badly, which I will always blame the community for killing the WoWtoken.
So much so that just like my brother would not give a single penny to fatty Gabe in CS, I would never give a penny to ambitious Bob except to buy the next expansion, I just know that I lost the opportunity to farm to keep my separate account current of making raiders and mythics enjoying the game itself, as well as a reason why gold in WoW was important to the token.
But now I know that only time will tell if it dies or not.
Yeah I was getting alts âboostedâ all the way back in TBC. It was just called power leveling then and people were buying carries into the easier raids in vanilla and TBC too because a halfway competent guild would have them on farm anyway.
Yep just goes to show the game hasnât really evolved beyond its original design and with the developers involved in the RMT will never evolve. It had potential to be something else but never will now imo. Actually it did kinda evolve it facilitated and encouraged the behaviours of RMT /Boosting/Botting that dwarfs the original third parties in vanilla.
ThatâsâŚnot how it works. Thats a money loss to the game maker.
They sell the token. players buy it⌠so its all least an even exchange. WOW ofc makes their $5 extra ofc. Other games like eve with its plexâŚprofit cut above equal value varies. As eveâs isk/plex value is more player controlled.
Sure, then again I was never trying to argue otherwise so no one really cares and Iâm going to stop debating you on this irrelevant point.
Sorry, I didnât realize I was talking to someone who had these numbers available, my bad. Mind leaking how few people are currently leaving, and what current sub numbers are then?
Umm⌠do you not realize the bulk of the playerbase canât do mythic raids? They arenât going to hit the gear wall on their own. Good lord thereâs a portion of the playerbase that cringes over the idea of ever stepping into a normal raid let alone mythic.
There are other gear avenues too, but still involves some level of skill via M+ timing, which some loathe, and then PvP which I hear is horrible to try to go far in because of how much boosting goes on.
Obviously people can go as far as you want, but letâs not pretend the top end content of WoW is being consumed by the masses.
You donât look full BiS to me. You hit your wall, not the wall, and if you were interested in hitting the wall boosts would get you there were you otherwise wouldnât or couldnât.
Probably, but would they be as expensive in a world where accumulating gold so readily wasnât a possibility? Iâd wager no, the ability to log in and, make up to ~2M gold a week simply by swiping your card changes the equation quite a lot because gold has less value when you can get it whenever you want (as your budget allows). Instead of 400k takes me a month to farm so I wonât spend blow it on all willy nilly now it becomes âEh, I have $40 burning a hole in my pocket anywaysâ
Ultimately as long as the WoW token exists anything that involves gold means the token can influence it which means status outside of the game has an influence in what you can accomplish in the game if you are otherwise not able or willing, which at its core is how F2P/P2W games operate.
I guess you just have to decide if you like that or not. âDoesnât impact meâ is a non-answer that doesnât address whether or not you think thatâs good design.
Right after you leak how many are leaving over this issue, sure.
No one made that assumption. Different content has different walls and different means to getting to those walls.
My point being, boosting is not required to hit those walls. The âmassesâ are not trying to mix/max at 253 ilvl. Hell, does enough gear drop weekly for Limit to get their 20 man roster to 253 by the end of the season?
My argument is that even if someone is topped out at 253 ilvlâŚthatâs all the further they get to go for awhile. People have time to catch up. They are not left behind indefinitely. That player is at a wall and has to wait for the wall to come down before advancing. In that time, people who are âbehindâ have the time to catch up, without boosting being required.
Iâm sure it would be proportionate. The prices are that high because thereâs enough gold circulating around and pieces being bought that high.
As long as gold making exists. As long as there is a need for in game currency, outside the game can influence what you can accomplish in the game. Itâs been this way since the games inception. And that holds true for any MMO.
But that doesnât mean the legendaries were made with the token in mind. Doesnât mean content is created with tokens in mind. Tokens were created with human nature in mind. Gold farmers have always existed and always found their way into the wallets of those who are happy to pay for the convenience. Blizzard has just decided to capitalize on it instead of allowing all that revenue to go elsewhere.
Boosting/carries have always existed. They will continue to always exist. And itâs not because of Blizzard. Itâs because of the nature of the player base to be willing to pay for that convenience.
I think the token is a perfectly good design. Can it allow legitimate cheesingâŚsure. But itâs legitimate and through Blizzard. Itâs a lot better than using 3rd party sites that ended up getting players accounts hacked/banned.
I hate to be the one to break this to you, but you could buy gold at literally any point in WoWs history. The difference is that you would often get scammed, or banned, or be directly funding botting and account theft.
Now Blizzard offers a safe and easy way to do it. If you donât want to participate that is absolutely fine, but its not going anywhere and there are a bunch of reasons why. Removing them would simply increase the amount of illicit RMT and remove almost none of the RL money for gold transactions going in, and in most cases reduce population as people pay for subs with gold every month and would not pay real money otherwise.
its not sunday but⌠what if instead, they expand the wow token to be able to get stuff off the microsoft store/ Xbox pass etc.
I mean, it was also much newer. Havenât subs been going down since before tokens were introduced. The existence of the token has little bearing over the population. The game is old, the player base is much older than it was, and there are lots of options outside of WoW. All of those things factor into the population. There is also no guarantee that removing a stream of income would make the game better.
All removing the token would do is flood trade with more gold bots spamming âvisit xxx.wowgoldz.xxx for the BEST prices on WoW gold ANYWHERE!â
Thatâs good, I occasionally have a use for them.
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Iâve played retail since Wrath and I play Classic now. The Classic servers donât have anymore more gold farmers than the retails servers now. They exist in retail because they offer better deals than the WoW token. Just do a google search.
Yeah nahâŚ
Youâre not going to convince anyone with that horsecrap. Gold sellers may still exist, but you donât see much business for them on retail, thereâs just not enough of a market. If people want to buy gold, they do so legitimately rather than risk their accounts.
I remember the âold daysâ because Iâve played this game since vanilla. Trade chat on any given day was filled with gold spammers, and they even got creative sometimes, using bot characters to spell out their advertisements as corpses on the ground. It was an absolute mess and no matter how many you reported there were others that just took their place.
And thatâs the state of WoW classic and TBC classic right now.
In fact, a google search for gold selling, as you mentioned turns up âbuy wow classic goldâ as the first search result.
The old days are gone. You need to let them go.
Prove it.
But why would it matter to you if thereâs servers without the WoW Token? How would that hurt you? Just play on the ones with them and throw all the money you like at your monitor.
Obviously, and thatâs already done.
But thatâs how the game was pre-WoW token, going back to MoP and thatâs how it is now on classic WoW servers where the token does not exist.
Why donât you google it.
Turn about is fair play.
As for why it matters, gold sellers rely on botting and hacking accounts to get the gold they âsellâ to players. I donât want to see that behaviour return to retail, which it would, and anyone with a functioning brain knows that.