Remove voidform

So blizzard should also remove dots from the game then? I doubt you feel that way; it’s not black and white that RAMP IS BAD…because its not. EXCESSIVE RAMP is bad. Dots take time…VF takes time…VF is bad…but dots not bad?

I agree but without it there’s no reason to want a longer voidform. Unless they do something else like increase the stacking haste you get or add some other layer of interaction like chorus of insanity baseline, voidform doesn’t do anything besides give you access to void bolt.

I could be missing something though

The ramp damage pattern is bad.

Dots are not ramp, they do damage “over time”, but they do the same amount of damage on their first tick as their last, aside from agony which is a very unique and minor exception. Also none of shadows dots ramp at all.

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should lifeboom not exist for resto druid?
both take TIME was my point, if you want a ramp example there’s one

the entire point is being missed entirely; ramp can be implemented in a more healthy way than we’ve experienced. you keep ignoring the amount being very important to the point I’m making.

None of what you enjoy about voidform lend themselves to those things though. I do not want to be weak now to be strong later, when on average I am still as strong as everyone else in the end but just have to jump through more hoops and useful in less situations to do so. To me that makes zero sense.

If voidform only lasted 10 seconds, but was also thematically enjoyable and created a gameplay loop that worked (Not that current voidform how it is designed today could ever do that, especially with how dull the rotation is outside of voidform) I would very much enjoy it. I doubt you would though.

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amount doesn’t need to be shorting the time…how much our dmg is affected by ramp is a matter of tuning and NOT piling COI on top of it. No one has EVER played naked shadow tuned properly (well except maybe in ryeshot’s simulator)

Then either stacks cant matter more than a nominal amount, or the length of voidform cant be influenced by stat gains beyond a nominal amount.

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like dude, common you are telling me if your damage is weaker by 1% in the first 5 seconds at launch, and later is 1% over 15 seconds at the end of the expansion it’s gamebreaking for you?

It’s a tuning issue
It’s a borrowed power issue

At those numbers, no, but I’m also struggling to see how the numbers can be that small and still sell to you the power fantasy you want from voidform.

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Ryeshot should add a dps meter…to the simulator
We can only speculate what is tunable vs not

I think it’s pretty telling from the tool that haste does not increase the length of Voidform drastically over an expansion. That comes from external factors.

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Big chnages are done for shadow just confirmed in twitch interview…it was a good fight but all fires die eventually.

they were asked about talent changes and class changes with shadow priest being specifically mentioned
they said they will look at classes after conduits and everything is implemented and players get to try them. so their answer is more borrowed power…

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Yay! I can’t wait to be able to do my dailies in around the same amount of time as on my other characters in late 9.3

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Heartbreaking. I truly don’t understand how they can pick and choose which specs to apply a good design philosophy to.

The fact that they change things for some specs for specific reasons and don’t do the same thing to all specs simply baffles me.

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…yes…sadly their entire game is built around borrowed power being king.
It’s common ground the entire community HATES that and we all agree on that.

They are neglecting baseline specs, it’s their last thought in development and it should be the first.

My suggestion is, we need to navigate around blizzard’s backwards pov- they cannot change it by shadowlands (obviously) but what we CAN DO is make sure shadow doesn’t get bad interactions like what mass hysteria and COI/corruption did to the spec. I truly BELEIVE I can get everyone to rally behind this; it’s the largest root of the evils- let’s provide feedback to help do ‘damage control’ the best we can. (that’s all we can do)

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As a shadow priest of 14 years.
I like Voidform,
It is the only flavour that makes us unique from other classes.
The problem with voidform is that there is far too much ramp attached to the time spent inside voidform, which needs to be fixed.

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Most of us don’t give a hoot about being unique or special.

Just fix the gameplay issues of it namely the disgustingly long ramp, worse mobility now, fix the backended dps. I’d like shadow to be have better tools suited for open world. We have the talent system for that. Do something with it please.

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How to make Shadow Priest great again (without losing the “flavor”) in 8 simple steps:

1- Remove Void Form
2- Give us back Shadow Orbs
3- Call it Void Orbs

4- Give us back Mind Spike with its proc mechanic
5- Call it “Void Bolt”

6- Give us a CD that enhances the next spell used:

  • Direct Damage spells will tigger “Blackout”
  • DOT Spells will trigger faster
  • Healing spells will heal more

7- Call this new CD “Void Form”

8- Enjoy the most fun char in the game

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Sounds amazing, hope blizz reads and gets inspired by it but also don’t forget DP(WoD version)

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Voidform should be powerful enough that prolonging it is the reward.

1 Like