Take your blinders off.
Do you have trouble reading numbers? How is DF S3 higher than TWW S1?
DF S3 was 213,808 keys per day. TWW S1 is 215,236.
Take your blinders off.
Do you have trouble reading numbers? How is DF S3 higher than TWW S1?
DF S3 was 213,808 keys per day. TWW S1 is 215,236.
Replacing the toxic timer with the delve death counter would be a HUGE improvement for Mythic +.
34 down to 20. 20 is less than 34. So it’s trending down. Math?
Replacing the toxic timer with the delve death counter will result in player participation booming for Mythic +.
Are you serious? Yes, 34 million over 161 days compared to 20 million over 93. LOLLLLLL Are you seriously comparing end-season numbers to literal mid-season?
Talk about being intentionally disingenuous. This is why statistics matter and not the raw number.
Very good points. But we would have to see what the development team did to address those issues.
Says who?
Are you having issues understanding that fun is defined differently for different people? I enjoy difficult content where success isn’t guaranteed. Other people find that unenjoyable. They want to know they’re going to win. If M+ is too demanding then don’t do it. It’s not for everyone. It’s for the people who enjoy it.
You’re failing brutally at math right now. Please stop while you’re only way, way behind. There are more keys per day happening right now than at any other time in the history of M+ except for DFS1. You don’t understand the data.
We had these issues before, and we had them in raids too. To address them bliz added timers, overall for dungeons and enrage timers for individual bosses to push players to evaluate their decisions to minimise risk against the reduced odds of finishing the encounter within the time limit.
If anything DF S3 underperformed since BFA and SL end-expansion seasons had more than the start.
You deserve all 3 for this thread . I do find it funny how you simply ignored my points.
Yes, 215 to 213. That isn’t the entire picture. You are correct and I read the columns incorrectly. My mistake. However, overall the numbers are up and down. There is no upward trajectory.
The point is M+ is a trainwreck of a feature that needs a change. IDK if a delve death counter would solve the problem. It would increase participation by a ton immediatly. But would it last? However, I do know that the timer creates the toxic playstyle and rude bahavior and it needs to go. If I was the outliner then this forum and other forums wouldn’t be on fire specifically about the M+ toxic timer and it’s been going on since SL and really caught fire during DF.
The toxic timer needs to go. The arrogant abusive players are proven as in responses to my advocating for something better and that toxicity does not belong in a game that should be bringing players together. All the toxic timer does is tear players apart.
Which number is bigger?
As stated earlier, the only season that is outperforming TWW S1 at this point is DF S1. Even with that, if you put these numbers on a scatter plot you will absolutely see an upward trend.
Do you know what a scatter plot is?
I’m sorry your house of cards is crashing down. Your precious streamers lied to you to get more views and click bait. Either that or they are bad at math too.
If it was so toxic then why are there 10s of millions of runs every season?
Do you realize that the forums make up of less than 5% of the playerbase? Most of which come here just to complain? After over 100 million runs, how many positive threads are there? Just because there are none doesn’t mean they don’t exist. Tons of people made friends, built communities, and have very successful runs. They just don’t take the time to come here and write about it.
The entire picture shows a pretty steady upward climb, with small variances in predictable places, like S4 declines. Graph it if you can’t see it intuitively.
You’re trying to make a broad sweeping statement based on your own personal feelings. It may be a trainwreck for you, but for most people, M+ is the most successful end game pillar Blizzard ever put in the game. You called it a mini game at one point, which is laughable because it is arguable the actual end game for most. And I say that as someone who considers raiding to be the most fun part of the game. Objectively though, I would guess more people are doing M+ than raiding.
It wouldn’t, but at least you’re acknowledging you don’t know for a change.
No, it doesn’t. I explained in general terms already, and I’ll get more specific if you need, but the timer doesn’t cause any of the behavior you’re identifying as toxic. This is a huge oversimplification that isn’t rooted in any kind of fact.
The forums have been on fire since I started reading them in 2008. The game has continually been on the brink of death if Blizzard doesn’t change “insert pet gripe here”, and somehow, while making almost none of these “necessary” adjustments, we’re still here. The forums are on fire because people complain. They have always complained. They will always complain. Most of the complaints are baseless. Like yours.
OP has 13 level 80s all at 600 ilevel from delves, LFR, and pvp. Has never completed (timed or otherwise) a single M+ Key on any of them.
Did it for him.
Why would I respond to a post where you call players idiots? Interestly tho to me is the people that are the most arrogant and toxic all use unicodes in player names.
I had this name without uni on my original server, but was taken when I transferred so I added the uni.
So what even is your argument? Oh another house of cards that blew over.
Thank you. Exactly. All over the place.
Inconsistant and polarizing. The M+ community in a nutshell.
Replacing the toxic timer with the delve death counter would be a big improvement for Mythic +.
Again, here’s a mirror. Every argument you’ve had is inconsistent. You can’t read numbers or admit you were wrong. You double down and move goal posts or make weak excuses. You try to call me out for gaslighting while you are gaslighting.
Didn’t have an argument about unicodes. Just seems that players that use them are toxic. I’m sure it’s not the case entirely. But the use of them in pvp is an issue tho.
Replacing the toxic timer with the delve death counter would be a big improvement for Mythic +.
This is you stating an argument. You realize there’s multiple definitions for the word argument right?
I did say I read the graph incorrectly for the total vs mid numbers. Doesn’t change the overall point of the toxic timer.
Delve death counter is coming. Buckle up.