WoD ilvl scaling was great. All it needed was fine-tuning to make the gap smaller between geared and fresh players.
BFA magical scaling is rife with misunderstanding and unintended consequences. And it still fails to make freshly-capped players competitive.
At the end of Legion Venruki made a thread about how inadequate PvP gear is, but there’s one line in particular from 2017 that I can’t get out of my head:
We need ilvl scaling, set bonuses, and resilience because without them PvP gear loses to M+ and raids in a fight we’ve never wanted much less won. Good PvP systems don’t just create balanced PvP–they also create time for PvP.
And time spent with friends is the best asset MMORPGs have.