Remove deserter debuff for people who get kicked from dungeons

Only if its a toxic player making the run a nightmare for the other players. This I can agree on. However, in the few cases I’ve heard about from fellow guildies, they had no idea why they got kicked in the first place, they were doing the job in the role they chose.

I do wish groups would consider their runs at this point in the new expansion as a way to see what can be learned, assist other players where ever and how ever they can.

I remember when our guild group was just the tank and dps, needing a healer. We ended up with a newbie, so once we realized it, we started tossing info to them to help them. Not a single one we ever did this for ever complained. Actually, we’ve gained a few new guild members from this because we were helpful. Its not rocket science, just being helpful to someone who is either new to the role, or just coming back after an absence.

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No. if you get kicked you probably deserved to be kicked, if not well there is always follower dungeons

Wow, what a sad way to look at things.

I mean the probability of this scenario is very low as it stands. Even then it comes to the issue of if this is truly a massive issue then steps need to be taken to action players that are blatantly abusing the report system. Which I guess could be done based on volume of reports, I.E. more than two reports at a time resulting in a successful VTK in a run.

What is this mentality in these comments with the whole just “NO!!! if you got kicked you deserved it for reasons we don’t know and don’t care we just know in our heart of hearts you deserved it” like seriously?

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It is weird to give someone a “deserter” debuff when they were forcibly removed through no choice of their own.

On the other hand you don’t want those people saying “I want out, kick me”.

What’s the middle ground? Maybe some kind of increasing cost for kicking people that slowly resets with time?

You were kicked by your group for a reason. You are just slow to know it.

If you keep on getting kicked, YOU are the issue.

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I don’t know that we have enough information to determine that, especially with the introduction of the new variable that is the deserter buff being added even after a boss kill (see the recent blue post). If anything, I’d say, currently, the amount of people being VtK’d in an abusive manner is probably similar to those that will abuse it if it doesn’t give deserter.

I could absolutely see people abusing this. Will it be a considerable amount? I have no idea.

Rules are like laws – people will find any way around them. Unintended consequences can often be as bad or worse than the problem they are trying to solve.

Agreed, but that takes people to do that right now, because automated systems aren’t likely to work very well. By that, I mean that there would probably be more false positives with an automated system than with a manual one. People cost money. Meaning that probably won’t happen.

In short, I’d definitely like to see a way to fix this, fairly, with the fewest false positives (that is, the fewest “innocent” people being harmed), but I don’t know of a great way.

It is a question of maturity and tolerance. When we make heroic dungeons with guildies and we are missing some, we queue. And we don’t really vote to kick anyone unless they have gone afk in the access. Even so, we waited a little in case there was any delay in the loading screen.
Maturity.
Tolerance.
We have had “bad” players. And well, we laugh in Discord.
We even ended up inviting the guild (and he joined) a dps who did everything, but everything wrong.
“It’s all a question of attitude” says the song.

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You sound a lot like our guild. We of The Old Timers Guild are exactly what our moniker says, we are a bunch of old people playing games as a guild. :smiley:

We pride ourselves on our tolerance of others and helpfulness where ever and when ever we can. Our eldest player is actually 96 this year. I’m not too far behind at almost 80. But most of our members are middle aged and/or just want a casual group to enjoy without drama.

In fact we have a lot of highly skilled players that have played practically every game out there and landed in OTG because we don’t have drama and are tolerant of those who just want to enjoy laughing while gaming. In fact one of our most spectacular raids had us dying over and over and over again…because we were laughing so hard. In the end it was the off-tank and the tank healer that finally got the boss down while we floor tenders cheered on their efforts. Fun times … :rofl:

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likely the mentaliy of people fed up with willfully bad players. I have never kicked a person who said im learning bear with me…they get all the support they need and even a full carry. other people who pull for the tank, afk…wander off and get others killed… not so much

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What would be the point of paying for a game and a monthly fee to be “willfully bad player”? none
Nobody is deliberately bad and I discuss that with anyone. The “bad player” is bad because he does not know how to do X thing, or because he cannot learn or because he is stubborn.
Also we are talking about queue for heroic dungeon… don’t be so impatient, live and let live.
Think about it for 1 second and you will realize that it is like this: no one pays to be the worst.
“Oh I’ll spend 15 bucks to be the baddest one ever!”
It doesn’t make sense.

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Finally some good ideas!

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This is a case where the looked at a problem that was going to solve itself in 11 days, and pushed out a solution that’s going to make it worse for some people.

If they weren’t going to move all the loot to the final boss, the next best solution here is to actually do nothing.

This just happened to me I think yesterday. I got locked outside the boss area in the rookery and I got charged by the boss. It despawns, and I get kicked from the group like this is the last boss of the expansion and we’re trying to clear it on mythic for the first time.

The elitism is insane right now.

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These comments are weird the vote to kick system has been abused for literally ever especially back when gear still sorta matter oh we have two warriors kick the random so ours can get the drop. It was terrible in MoP Remix and in those instances I was hard boosting the people voting to kick me because I became to strong so it was to easy. Like that’s not a legit reason to be able to kick someone I was just playing the game as intended. Follower dungeons were the fix to this though for me personally.

If you got locked out, then I assume you weren’t the one who pulled before the whole group was in the room? That’s the person who should have been kicked, if anyone (although really, you could just get everyone in the room and pull again).

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This made me chuckle! XD

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Army of one: if you want something in a dungeon, you need to group up. If you want others to help you, but you are unwilling to help others, this being what groups are for, then you have some growing up to do, no matter your age.

Edits: always typos.

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This is why follower dungeons are great, I can avoid toxic players who do this all the time … you one of them, perhaps?

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