REMINDER: Tinker still best new class candidate

They can’t even balance what they’ve already added to the game, the dreams of a new classes should be put to rest.

I suppose it doesn’t hurt to hope, but I can’t imagine a gnome and goblin exclusive class making it into the game at this point. Gnomes and goblins are some of the least played races, so the payoff on a class specifically for them would have be minimal at best.

I just don’t see it happening.

Tinkers in WC3 had a lot of alchemical stuff going on.

I’d design them with Alchemical, Draeneic/arcane crystal, and gnomish/Goblin tech concepts in mind.

Its at least fun to talk about the ideas. How it would be done, who would get it. Let em dream.

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WC2 deathknights could raise undead… I was actually excited to be able to play one when i first heard about them until i discovered that they were the melee ranged arthas dk and not of the teron gorefiend variety that were orc warlocks stuffed into loarderon meat suits

Sure they were mostly known for hurricane and DnD but they totally raised themselves tons of undead winions

Agree, Tinker should be the next class.

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Thats basically what Unholy is?

nah, Unholy is a melee pimple popping machine with winions on the side.

I was hoping for and expecting UH to be medium range caster with temporary summoned winions on the front line while i get to cast cool spells

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What makes you think Magic and Technology are separate things?

For the work required for these class skins a glyph is a terrible idea. It should be through a long difficult questline about said sub class origins.

Putting it in a one and done glyph system is not only lazt but outright boring. Make people understand what X sub class stands for and why it differentiates from their original class.

Even more unlikely that blizzard would do it then.

REMINDER: A lot of what would go into Tinkers as a class have been given to engineering, so making the class would require gutting and already struggling profession.

Because in this specific situation is. Sure, the Draenei makes energy out of magical crystals. But the tinkers we are used to use regular technology, carry guns, mechs and tinker around them.

The Elves on the other hand quite literally just infuse a construct with magic, let them roam, doing their patrols and every once in a while they get checked to see if they are not running out of juice. You don’t see Elves normally carrying guns, throwing shocking stun bombs, and such.

This is literally my only issue with allowing an engineering class to exist in current wow design space. Blizzard HATES having overlap in design and adamantly refuses to allow it to ever happen. Just as warlocks how they feel about DKs/DHs.

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I’m saying those races could work well, basically anything with an automaton could be a “Tinker” whether they use magical or mechanical means to move their “mech”.

The races I’ve listed are just the ones we’ve seen have a history with Automatons, mechs, and vehicles.

Dwarves: Known for their tanks and siege engines, and as dark irons, and earthen actually use mechanical automatons and golems quite frequently it’s not too far of a stretch.

Orcs: Adopted the Iron Horde technology we see in WoD, developed by MU Azeroth Goblins for Garrosh, again not a stretch to say they could build mechs.

Elves: Belf and NB are seen with tons of hulking automatons walking about, although they are powered by magic, they can be considered mechs as long as pilotable versions are made. Velfs understandably inherit the Belf’s automaton, except with a more Void/ethereal theme.

Forsaken are seen with a ton of sophisticated seige weaponry, blight catapults, blight tanks, etc, etc. Not too far a stretch to give them mech either, and it would look awesome thematically.

Zandilari trolls are also known for automatons. They have Golems throughout Dazaralor, and we encounter some golem bosses in one of the raids (I think BoD, but might be Uldir), the trolls are the biggest stretch for sure though.

But why not Humans?

Humans typically end up using dwarvish technology rather than engineering it themselves, though we do see skyships most human vehicles were created an engineered directly by Gnomes and dwarves. The reason why orcs get Tinker and not Humans is that although the Goblins originally made the Iron Horde technology, Orcs continued engineering it.

Even if it is a strong candidate, how many people actually want this?

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No it wouldn’t because it would force everyone into engineering to be competitive .

If alchemy created poisons only they could use then it would force all melee into alchemy, tinker doesn’t hurt engineering at all. Engineering doesn’t even have warcraft 3 tinker items.

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I’ve been wanting to play an Ethereal Tinker since Burning Crusade.

You’re thinking too narrowly. Draenei blend magic and technology because there is not a difference. They’re just the laws of the universe being bent to achieve your goal.

Gnomish tinkers blend the two all the time as well. Do you think the World Shrinker operates by really clever use of perspective? No, it’s magic.

A dwarven golem, a Blood elf construct, and Gnomish robot. They’re all just the same thing: A hunk of inanimate matter that’s been programed to behave a certain way.

It’s all the same thing.

So Demonology?

Tinker makes a lot of sense lore-wise as well as could be another addition to mail armor classes. I think the main issues are, do we need another class? Then also legion campaign content.

Do you really think they would limit a class to just one or two races like that after the salt they get about DH?

Sure, Gnomes and Gobs right out of the gate, but there would have to be others if they did it, otherwise people would throw a fit.

I do have to say though, Bard is starting to look more and more like it could be a thing.

This Xpac has brought a lot of musical instruments. I think they might be setting something up for later.