Well since conquest gear has only been around since 2007, 6 years out of 9 is pretty significant
And some of those years, pve gear was a thing. You had vanilla pvp progression but pve trumped it due to time for pvp gear.
Except pve items were outliers and edges, not advantages.
Because they augmented your own rotation, not replaced.
The higher rated you got the less likely you saw those pve items.
Actually was more relevant at the top ratings.
No it wasn’t as most people in the higher ratings weren’t relying on anything but from the vendor.
Really not going to take the word of someone who self proclaims not doing arena and not being even remotely high rated
Top rated pvpers have always been min maxers.
Not even close, this is where your lack of experience is showing.
Yes they were.
I mean in TBC my buddy was r1 in 5s. Not one person on his entire team had a single pve item. Can’t speak to his opponents but it definitely wasn’t that common.
The majority of the ladders every arena season from bc to wod was filled with just pvp gear, pve items were mostly outliers in high ratings as they didn’t care to do all the necessary pveing.
The last patch of cata started seeing more and more pve items due to the extreme length of the patch.
5.2 because you could just buy a good trinket from a vendor on isle of thunder outside the raid.
That was it.
You are simply regurgitating what people say on these forums about PVE items in the past without actually even knowing the impact that they truly even had at the higher ratings.
You could inspect the top players and they would have pve trinkets.
Yea not all of them were min maxers.
Some would sure, majority still 100% pvp items as they didn’t care about doing pve.
This is one thing you are 100% absolutely wrong on
That’s not what I said. You are dumb.
You pretty much are saying that.
What I said:
Building muscle memory for an increased number of keybinds requires more skill than building muscle memory for a lesser number of keybinds.
What you think I said:
Building muscle memory for more keybinds requires more skill than arena. DERP.
As I have said numerous times: they are different pvp formats that require different knowledge, different builds and a different playstyle. Success (winning) in arena as you go up the ladder is harder to achieve than other pvp formats.
BTW, it is a benefit of arena that you get to know what you are fighting and allowing you to customize your build accordingly. For a random BG, you don’t have that since you don’t know what you will be fighting. That is why you typically want to avoid overly situational talent choices for random BGs and go with more balanced builds that are likely to work in most situations.
Could you imagine if you couldn’t adjust talents in arena and had no idea what you would be fighting. There would be less wins just based on class compositions.
So replace arena with rated Bgs.
No, thanks. I’d rather have fun than to get some meaningless number to impress people on the internet.
That’s fine to do as well.