Remember Frost DKs?

Frost and Unholy received the same survivability nerfs at the start of the season. The issue is they are not the same Spec. Frost getting caught in the crossfire of Unholy nerfs is very common. Frost has to be able to stay in and brawl to be effective while unholy can kite and let pets and dots do the work. Unholy counters most casters and kites melee while having pressure. Frost gets countered by casters and “obliterated” by other melee like monk, feral, and war.

Additionally UH has a pvp talent that gives it a mortal strike effect and passive healing making the survivability nerfs less harsh on the spec that doesn’t need to stay in as much.

Frost needs some sort of survivability buff to stay in and brawl with other melee. whether that is just reverting some of the nerf to Death Strike for frost only or giving it some sort of frost shield it can maintain. Like permafrost but way better. Maybe give frost a pvp talent that buffs permafrost drastically. Permafrost as a talent needs a buff regardless due to how weak auto attacks are this expansion. Possibly even making it a 2 point talent or put it in the frost tree as well to stack it and get more from it. Fantasy wise I think a frost shield fits more than a heal.

Pillar of Frost currently gets shut down way to easy. Every Disarm in the game is 45 secs. That means no pillar is ever safe from losing 6 or its 12 sec duration. We are also required to spell weave in pillar and the burst hits every other global so not all off the 12 secs are an equal opportunity like for example Avatar’s 20 sec damage buff. In a perfect scenario 6 of the 12 secs are burst but with a disarm 3 of them are. When disarm is followed by any other CC a pillar never happens. Pillar is also a ramping CD so if you get disarmed in the start you don’t get to ramp up the strength bonus for the big hits at the end. Pillar shouldn’t be unstoppable. But it needs some sort of disarm protection. Increasing it back to 15 secs will help since you are getting disarmed for a shorter percentage of the window but just knowing that disarm is going to be up for every single go is depressing. FDK damage outside of Pillar of Frost is quite lacking so every class that has a disarm can simply save it for the DKs next go making it feel hopeless. Disarms CD is possibly just to strong and should be 1-2 mins as a stop to every other go.

Soul reaper not interacting with Obliteration makes it unusable during our burst which is the only time we are going to get someone low enough for it to proc. It also needs to cost runic power with frost.

I don’t think it makes sense for Frost to have a MS effect. Unfortunately do to the bloat of them you aren’t going to bump into any other melee besides Ret or Enh that doesn’t have one. So you essentially start out 20% behind from most other melee and even other specs like hunters or locs that have MS. I would rather some of them be pruned out of the game but sense that most likely isn’t going to happen Frost is always going to be limited to what it can pair with since a MS has became a make or break part of compositions. If the MS was going to be added to something I think 3-4% per Rozorice stack.

Anti Magic Shield - This was wrongfully nerfed at the start of the season due to Spellwarden grossly over performing. Now that Spellwarden has been gutted can we please revert the AMS nerf.

Death Pact - A 50% hp heal with a 30% heal absorb on a 2 minute CD is just a 20% heal since it your healer is no less behind. This needs to be retuned even if its just turned into a shield that falls off after 15 secs instead of a heal.

Frostwyrms Fury does this really need to be nerfed by 50% in pvp?

Lastly Chill Streak goes. These devastate or do nothing. Possibly the most difficult go to consistently set up in the game. Chill streak would be much more healthy if it had a lot more bounce range and just did less damage per bounce with more bounces.

**always editing with feedback or additional ideas from comments

25 Likes

Frost is lame. Leave it F Tier

5 Likes

re applying a dot every 7 seconds and running is lame

18 Likes

idk man frost devoker is a great A+ comp sure your survivability limits comp diversity but that’s never been a issue in blizzards eyes. Poppi blizzard wants frost to be the set up spec. Dont have a devoker/ww online to play with just swap specs and play well with almost any other spec.

1 Like

why a demo lock has more burst and more sustain than a frost dk

4 Likes

NOOOO Stop advocating for this endless arms race of homogenization. Feral doesnt need a MS , DH doesnt need a MS everyone doesnt need a MS

I agree that frost dks are really underwhelming but man people stop doing this.

15 Likes

I’m fine with pruning the MS back out of the game but you cant just give it to most and not some.

10 Likes

Demo burst is ok. Frost burst is actually better. Above 2100 I’ve never a Lock top damage, save a defensive for Demonic Tyrant and you’ll never die to a Lock.

Frost is actually okay against casters. They do clapped by melee though.

1 Like

im 100% sure its not, warlock burst is almost unhealable while frost burst never killed me a single time in dragonflight

6 Likes

Literally every melee has a MS besides Enhance/Ret/Frost DK. If any of those classes needed one it would be Frost. Since Enhance and Ret are trying to Swifty someone so they don’t need a MS.

5 Likes

Not with the rework to Demo damage. If you don’t understand how the game works then it is. If you CC Demonic Tyrant or LoS… it’s laughable damage. It’s hands down the easiests to counter ability in the game. Any melee can honestly stun Demonic Tyrant and kill it before it does damage.

Thats not a good logic, you can’t just pretend damage doens’t exists because you can “los” or “cc” tyrant.
The damage exists and its unhealable, the best way to deal against it is to los and cc if you can. Thats the way to describe it.

Whats laughable is expecting two players to stand in your death and decay and let you cleave them down with chill streak and obliteration.

3 Likes

You can understand that there is realistic damage. You can understand that something is only good against bad players now.

1 Like

At least you have abilities to keep them there.

I hate Demo fyi.

I think it’s going to be trash now.

Frost is the best dk spec when it’s working properly. Big meaty crits and perma slows always feel good.

Get rid of chillstreak and up baseline damage so it can do actual damage outside of pillar.

13 Likes

Then why dont we just slap a modifier that says -40% healing when you enter pvp combat since every melee apparently needs it to compete.

No im sorry youre not going to convince me the game needs more mortal strike effects. I will advocate that many of the ones who do have them shouldnt have them, and the game shouldnt be balanced around a ever-present healing reduction on top of dampening.

So many melee/hunter and some casters have MS effects thats its almost as if there is a flat -25% healing debuff already. As a FDK is just feels bad being of the the only ones without it. For example Unholy can bring it to play with Aff but Frost cant and needs to play with a spec that does.

This is because there is SO much MS effects in the game youre very unlikely to face a team without one therefore putting you 25% behind the whole match if you don’t have a MS.

Frost needing a MS is a side effect of every melee besides ret/enh/frost already having one.

2 Likes

Once again, im not going to throw up my hands and say “yeah, its already garbage design by letting too many specs have the MS effect, lets just add more”.

I’m all for frost dk buffs in many areas and even a full rework/new mechanics and abilities, but you will not convince me to support the homogenization of class design which will further degrade the overall gameplay experience as a result.

6 of one half a dozen of another