I never said it has to be only viable there, I think frost can still be made to be fine for up to 2400 play. I feel like you’re missing the point entirely lol.
Obviously feral should be good so should all druid specs but still I was pretty clear with saying you can still have Frost DK being a spec that works for cheesing people and just really gimmicky strats that top teams can avoid. I don’t think there’s anything wrong with frost being fine in that way, and doesn’t mean you can only play it in random BGs.
With Druid again in general it’s just designed to be a much more complex spec. It’s not necessarily there to have anything friendly for newer players.
But I think DKs having frost as just a W spamming spec is actually perfectly fine. I just think that if they make it to be the best at high end over unholy you just have lost depth in play. Dks weren’t really enjoyable to watch play in WoD and most parts of Legion just because frost was the only option, but UH DK still has this separation between good/bad ones and while the core of DK play is really straightforward on paper, UH still allows for you to do cooler things.
And obviously yes I personally like to see the specs that have the highest skill cap for a pure DPS class be superior in 99% of situations. Again, when you make a really low skill cap spec the best at top end then it just makes it really lame to watch. The people that would main any class in that situation would be frustrated if they’ve put in a ton of work in perfecting their play and have to deal with fighting someone who has no idea what to do just because the beginner friendly spec is superior at top end.
But there’s nothing wrong with those specs being good for just cheesy ladder play. If you can’t play the high skill capped specs to their peak I also think you should be more useful then on the super low skill cap spec instead. I think many people have that same sentiment.
As for what I’m saying anyways is that it’s absolutely fine for those specs to be playable by 99.9% of the player base anyways. But simply high end play would have more depth if the specs that have the most complex mechanics for a class is the most rewarding one because on paper the extra utility should make you more worthwhile.
That’s not really why frost was destroyed, frost just got hurt by the GCD change because the entire spec wants to do well by stacking every CD at once - and because of the GCD change you can’t really do that. That’s really the only oversight with the spec and honestly it’s biggest issue.
BM pet management isn’t comparable to UH DK pet management. As UH DK your pet isn’t really your DPS bot, your pet is your tool for utility. When a pet is just there as a DPS bot it’s not requiring much management. As UHDK you again want to actually control your pets positioning a lot, especially ahead of time so that you can be prepared to use it’s utility to the fullest which requires a lot of pre planning. BM on the other hand just works by hitting what lights up, and since it’s pet is essentially a dot you don’t really get any pet management out of it. It’s a totally different situation that you’re not really grasping.
This isn’t true, the 50% crit nerf in PvP has been in place since WoD and Frost has been good in WoD/Legion. The only reason Frost is really bad is just because of GCD change so you can’t just stack every CD and gib people which was pretty much it’s biggest strength.