If you are looking at a situation where the mats are worth more than crafting items, the solution is the farm the mats and buy the gear. That is the point I was making. I think the commodities market should be limited to servers only but gear should be traded cross realm. Maybe not crafted gear per se, but dropped gear and rare items as opposed to things readily available from a trainer.
Quiet underpopulated realms about to be overrun with bots?
(well, maybe not at the moment as we’re in the end-of-expansion winddown?)
under cuts
99 copper
They didn’t change what addons can and can’t do with the overhaul. There’s a function that allows you to make repetitive requests without the player doing anything. This is what bots used to run scans all day on the ah without ever having the interact with their computer. Setting up something that’ll two click buy anything that shows up makes botting way too easy. The only way to stop this is to remove the ability to make endless requests for new listings. The throttle system added in 2020 already combats this to a degree but more needs to be done if you seriously want bots gone.
There are 3 addons that you can try out yourself that do this.
Tradeskill-master
AnS
Point-blank-sniper
None of them break the rules but they are breaking the game with how hands-off their automated functions are. I’d recommend using them if you want an edge over everyone else.
Probably a positive and a good start.
Small servers sharing the farming areas with large servers but not sharing resources and competition was causing problems from time to time.
It could go both ways. I think that’s why it’s in the “test” patch. If it goes poorly it will be reverted, if it brings prices down in general then it will stay.
There is a lot going into this that is difficult to just say if it’s going to be objectively good or bad. I think it’s good but I could be wrong. We will see how prices shake out and how markets pan out. Maybe herbs/flasks will move faster on low pop servers causing more people to farm/sell, maybe the AH moguls will corner the market and make widowbloom 100g per. Time will tell.
I get that for sure, I think Blizzard has to be careful with that or the P2W will come out stronger than before. If the new raids have lots of BoEs then it will be very easy if you have the funds to just buy the gear since there will essentially be no supply shortage of BoEs and High end guilds willing to spend the gold.
Working together sounds like the most reasonable and efficient solution instead of trying to fight each other.
The following anger isn’t directed at you:
I am SICK and TIRED of the player base being UNPAID BETA TESTERS!
Now continuing on…
What’s going to happen is this:
Those of us who are rich will get richer. Those who are poor will get poorer. Gatherers who want to make gold might as well just stick to doing callings, even when they get nerfed in DF.
This change suck badly! now we will have to deal not only with the bots on the server, we also have to deal with the bots on the other servers too.
I don’t like this because I’d prefer that we have many different servers with each of their own healthy economies. But then again there are genuinely annoying crafting materials from prior expansions (wildvine) that farming alone is fruitless or is the lone 10k crafting mat you need, sucks.
That’s the thing. They’ll skyrocket in an attempt to make back the gold lost from consumables and mats.
blizzard already has all the data. if they were motivated to analyze AH prices on gatherable reagents to spot botters, they’re already doing it.
Exactly. If they wanted to do something about it they would’ve already.
The only effect this is going to have is instead of making a gold cap a week, I’ll make two since mats will be much cheaper, while Bob the Gatherer is going to get outplayed hardcore by region-wide botting and will just get poorer.
Oh and, can you say “Alchemy, Jewelcrafting and Enchanting is now worthless”?
pretty much the casual gatherer and crafter will have no chance to make gold from that now. The only way to make gold now will be to get a wowtoken from blizzard store, you got to have microtransaction to get more money for a yatch.
I really hate this as a casual gatherer and gold maker it just kills all crafting for gold.
Hot take: This is all a ploy to get more casual players to buy wow tokens for gold as gathering becomes far less profitable overall.
It will help low pop servers.
When mats get cheaper, the crafting products follow.
It won’t.
Short term it’ll alleviate some costs for people who’re raiding and doing dungeons.
Long term it doesn’t help out low populations.
Why?
Here’s why:
There has to be a point for crafters to make a profit. But because of an influx of commodities in a regional setup, there’ll be ton of low priced crafting materials. This is good, yes? Yes. Except.
Commodities are not only crafting materials, they’re also flasks, pots, etc - so since the regional prices will affect flasks, pots, etc, those prices are also going to plummet. And you’ll note in a lot of large servers, prices for flasks and pots are actually just dead even (so no profit) or are actually sold for lower than the total of the mat price (so you’re making them at cost, losing gold).
Now, on a large server this is something you can workaround by contacting farmers to buy in bulk from them for cheaper than AH prices so they don’t have to compete with sellers.
So that’s fine for crafters on large servers. But what about crafters on low pop servers? Because low pop servers don’t have as many farmers, they have less supply to buy from since we can’t buy cross-server face-to-face, through mail. We can only buy on the now regionally connected commodities portion of the AH. Which gives the benefit to crafters on the larger servers.
So if you have crafters on low servers who can’t make even a small profit on flasks, pots, etc, this snowballs into what they buy from an already limited amount of on-server farmers. Farmers, who now have to compete across regional markets to sell, are less inclined to face-to-face sell on an already low pop server, so they start to leave. Your crafters have less money to invest, so you have less crafters on your server because there are greener pastures elsewhere. You already see this on low pop servers where not everything is always stocked in terms of armor/weapons/gear. Or there’s only one or two people stocking it. And those people who -are- stocking are often also in the commodities market.
Do you see where I’m going with this one? So you’re probably going to lose some of your already limited crafters on low pop servers once the farmers start to disappear, because they cannot sell their commodities for even a small profit. Because they can’t draw from a large on-server farming community to balance out and counter the flasks, pots, etc that will see sale price fall below crafting price.
This doesn’t help low pop servers. It actually ends up hurting them longterm.
The real problem here that Blizzard could have fixed is that goblins (I am one) were enmasse deciding to raid across servers (This I don’t do), often times to low pop servers, to mass purchase raiding and crafting mats at low cost to then go resell quickly in crafted objects on their high pop/medium pop servers when new content came out.
You saw this a lot with 9.2 with essentia and other mats. It’s one of the reasons Blizzard put the heavier cooldown on guild transfers and in fact took them down at one time.
Sometimes y’all have to think beyond consumable prices and about the broader picture. This isn’t good for low pop servers. And you’ll actually have found that a lot of high pop servers during the initial 9.2 content phase had higher consumable prices than low pop (for example, my low pop server was hovering around 700-750 per flask where higher end servers were at 850-950 because of the demand and how fast they were selling).
Agree. I see it as a step in the right direction. Now if only there was someone selling crafted gear on my AH…