Make it thematic between the specs and instant cast as well.
Thematic or not, anything can have it’s theme built to fit the class.
There’s no reason to limit abilities because it can be easily changed to ‘fit’ the class.
Door of shadows could remain for Shadow and for disc/holy could be as simple as changing the name/animation/colors/ability text. Hell, it could be changed to ‘divine vision’ or something where you ‘divine’ that you need to be over there instead of where you currently are because the light whispered to you or some other hand waved reason.
Look at how displacer beast for did was: a literal blink because dungeons and dragons came up with an idea.
Man a lot of people just LOVE Door Shadows. It’s not THAT cool to me lol. I guess I just don’t get it.
I think people don’t want exactly door of shadows.
Like sure priests would take it but the cast time just makes it clunky (which would be inline with the class fantasy of blizzard?).
I think its more of a reference people point towards.
Something like that.
I would love a Void/Light Door.
45 sec CD?
Instant
The gate builds over 3 seconds.
Reactivate the spell after the gate has fully formed to step into it emerging on the oder side instantly (where you placed the rectangle). The gate collapses 6 seconds after it fully formed.
Might be to close to demonic circle?
Edit: This design is maybe even to slow?
Log onto a Void Elf and use the Spacial Rift racial. That’s what you described. Spacial Rift is OK, but it’s not instant by any means. (The 3-minute CD is too dang long in my opinion as well. I mean Shadowmeld is a 2-minute CD and that ability is way more powerful than most racials in the game).
Sadly it’s only the third best to me after dwarf and nelf(me for meld in m+ and open world).
I did however play around with it and I thought about bringing the racial itself up.
In the end I figured my version, which definitely is a combination of door of shadow and velf racial, would fit best.
What I dislike about velf racial is it just disappears at max distance.
I would really like to be able to have a small window to do stuff and know exactly where I am going.
What I dislike about it is that it’s not instant, I can’t stand the little wait time for it to charge up. In a fast paced environment like a raid or M+ dungeon, you need to make snap decisions. Waiting for the charge up is an eternity, which means death if you rely on that.
Any new movement ability Priest as a class might get in the future needs to be instant to be on par with every other class in the game at this point.
I don’t think door of shadows from sl in its original form is what anyone wants as the end goal; more that mobility similar to it (def needs to be instant) so that we have any opportunity to use it for the mobility you want, when you want.
This is the kind of discussion I’m here for. At a baseline, I’d take anything at this point - In-fact, I’d even settle for having old Angelic Feather back. I’ll admit that, yes, I forgot that Door of Shadows had a cast time at first; and do agree that it would need to be instant.
Truth told, my ideal would be having B&S somewhere you can’t skip it in the talent tree, 80% angelic feather (minimum), and a burst movement option like heroic leap or something idfk.
Reducing the duration of feather and doubling the move speed to make priest the “zoomies” caster would be a viable design niche I wouldn’t hate.
I mean honest to god I love blink on mage. But I get, that niche is kinda overdone with shamans “gust of wind”, and hunter “disengage” being the inverse of each other.
Blink and warlock circle/portal being the flavours of instant relocation. I mean an instant door of shadows would be a combination of both but still.
Is priest feathers at 2 seconds for 100% movespeed maybe an option?
Like is that enough to solve it.
Or maybe make B&S 100% only for the priest for the global?
One upon a time feather was 80% at its full duration. That would be sufficient.
Yeah right, my DK Tank would love that. I’d maybe consider giving feather to others if it was 80%.
Right now I macro it to always cast on myself. 40% that do not stack are useless for all classes. It’s really sad.
It was enough then because we had a low CD mini stealth to combine with it that allowed us to avoid having CC reapplied and gave us a chance to get behind LoS.
On its own the feather could be a 300% move speed and unless it suppresses snares it would not be enough. It couldn’t even address the issues of pve knockbacks 1 shotting everyone who doesn’t have an instant blink/dash or ability to ignore them, IE only priests.
Not to mention back then, the other classes were much less mobile compared to now.
We have to remember 80% Angelic Feathers were a thing in MoP. 60% in WoD, then 40% in Legion. Shadow Priest didn’t even have access to them for a bit.
This was before Demon Hunters were even in the game, which are one of the most mobile classes.
I’d say ever since Demon Hunters, mobility creep has boomed for most other classes besides Priest. I mean even DK and Paladin got mobility love recently!
This^^
Without a “displacement” or momentum canceling ability, Priests will continue to disproportionately suffer.
Many will surely race change to Dracthyr for the glide cancel, unfortunately.
They could add displacement immunity to fade.
Really looking to overload that one ability. Its currently a 10% DR for pve with untargetability in pvp.
I would much rather them either give us something new, perhaps a returning and reimagined Inner Will/Fire, instead of just tacking more onto an ability that is already doing a good bit on its own.
I kind of agree. I think of Fade as a defensive with the DR and aggro drop. I wouldn’t necessarily want it to be a main movement ability on top of everything else.
What I would like is for the Phantasm talent to become baked into Fade instead of needing a talent point for that. (Also, I wish it broke roots rather than just an instance of snare— but that could be asking for too much!! I mean you’re literally turning into an intangible ghost or something. It would make sense). Once again though, PvP balance kind of holds our class back it feels like.
I’m very salty about the root in Ara-Kara that we need to use Psychic Scream on to get out of, yes
An extra button to press would be fine by me. I suggested fade because it makes sense thematically and does not require an additional keybind. It would be difficult to knock back and intangible ghost after all.
Adding a “no knockback” function to Fade would be fine with me but yeah, I’d love a new separate movement ability for sure. It’s pretty sad that Time Spiral gives Priests an extra charge of Leap of Faith. That really just makes me cry internally lol.
Another instance where Spectral Guise would work to bring back.
When using Spectral Guise, the wording is interesting because it says “leave your true form behind” Implying the shade you leave behind is your true form… Your corporeal form if you will.
That would then suggest that the entity that you actually control… Your character, is in fact the Spectral Guise… Or a shade or ghost of yourself.
So you can easily just add some text lines that implies your spectral form is immune to forced movement effects.
That would then make you immune to Death Grip, Leap of Faith, knock backs, knock ups etc.
Such a shame they removed Spectral Guise when there are so many directions you can take with it.
In a sense, using Spectral Guise is an ability that splits the living and the dead, the corporeal and the spectral, the light and the dark, Holy and shadow etc. where you control one while the other acts like a decoy of sorts.
Very thematic for Priest.